Skip to content
GK2 Guide & Wiki
English
In this section: Database

Game reference

Inflation · Speak with the mercenaries in the Barracks about their high rates. · Quests

Inflation: Check recorded prerequisites and related quest steps.

full game 1.009.1 ·

Current objective: Speak with the mercenaries in the Barracks about their high rates.

Values and uses

Completion and hand-in

First check that this quest is currently in progress. Having the required items or resources alone does not activate its completion dialogue.

The configuration binds a character here, but no independently verified name is available in the selected text. Locate the character using the task objective above; this is not evidence that any NPC can complete it.

Choose the completion dialogue: Mercenary rates

Verified follow-up and entry

This step starts when you pay the barracks mercenary at the current 20-silver tariff and let the two payment lines finish. Payment starts the task; winning a battle advances the money tariff.

Choose “Mercenary rates” in the returned paid menu. The same topic also exists in the unpaid menu once unlocked. Selecting it completes this discussion step and opens the next discount objective; continue the conversation.

In-game heading or option
Mercenary rates

Keep the current objective’s requirements, earlier access conditions and other control locks. These are bounded configuration/script findings, not a saved-game test or certification of the full activation chain.

Connected quest steps

Completing this quest starts

Completing this quest hides its completion dialogue choice.

These are direct starts in completion scripts. Separate entries can be alternative routes, not a checklist. Event-driven starts and other conditions are listed separately where verified.

The checks above apply while this quest is active. This page includes the source-checked actions, dialogue steps and transitions shown above. The full earlier activation chain, intervening events, area access and dialogue visibility have not all been verified. Recorded preceding quests provide context; they do not guarantee that an option is available. An explained completion-effect list does not establish a complete walkthrough.

Prerequisites(1)

Quest relationships identify prerequisites; they are not a verified step-by-step walkthrough.

Browse all quests

Sources

Quest requirements: completion checks and dialogue-price handling. Held items and consumed items are separate. Selected completion effects are interpreted from the quest script; nested conditions and remaining effects are not claimed as fully covered.

Frozen Windows game files and code verification; no game-save playtest or other-platform verification.

Evidence policy · Data updates