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Game reference

Graveyard Keeper 2 Crafting workstations

Find crafting workstations. Repair targets, growing areas and other facilities are listed separately.

full game 1.009.1 ·

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41 crafting entries in this language. Other actions are counted in their own sections.

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Showing 41 of 41

Configuration references

Counts refer to individual records. Related records are grouped for comparison.

Crafting workstations (41)

41 of 41 entries

Assembly bench

Inventory slots
99
Craft storage slots
99
Recipes referencing this station
1
Related entries

Workstation context

Storage: 99 slots

Craft storage: 99 slots

The workstation configuration allows a zombie to be assigned. Check the task and worker conditions before use.

Recipes(1)

Inventory slots
99
Craft storage slots
99
Recipes referencing this station
9
Inventory slots
99
Craft storage slots
99
Recipes referencing this station
21
Inventory slots
99
Craft storage slots
99
Recipes referencing this station
29
Inventory slots
99
Craft storage slots
99
Recipes referencing this station
6
Inventory slots
99
Craft storage slots
99
Recipes referencing this station
11
Inventory slots
99
Craft storage slots
99
Recipes referencing this station
21
Inventory slots
99
Craft storage slots
99
Recipes referencing this station
27
Inventory slots
0
Craft storage slots
50
Recipes referencing this station
2
Inventory slots
0
Craft storage slots
50
Recipes referencing this station
17
Inventory slots
0
Craft storage slots
50
Recipes referencing this station
26
Inventory slots
0
Craft storage slots
50
Recipes referencing this station
4
Inventory slots
5
Craft storage slots
10
Recipes referencing this station
7
Inventory slots
5
Craft storage slots
10
Recipes referencing this station
10
Inventory slots
0
Craft storage slots
50
Recipes referencing this station
15
Inventory slots
0
Craft storage slots
50
Recipes referencing this station
30
Inventory slots
0
Craft storage slots
50
Recipes referencing this station
47
Inventory slots
0
Craft storage slots
50
Recipes referencing this station
3
Inventory slots
0
Craft storage slots
50
Recipes referencing this station
16
Inventory slots
0
Craft storage slots
50
Recipes referencing this station
2
Inventory slots
1
Craft storage slots
10
Recipes referencing this station
1
Inventory slots
1
Craft storage slots
10
Recipes referencing this station
1
Inventory slots
0
Craft storage slots
50
Recipes referencing this station
31

Kitchen Table II

Inventory slots
0
Craft storage slots
50
Recipes referencing this station
32
Related entries

Workstation context

Storage: 0 slots

Craft storage: 50 slots

The workstation configuration allows a zombie to be assigned. Check the task and worker conditions before use.

Recipes(32)

Show 24 more
Inventory slots
2
Craft storage slots
50
Recipes referencing this station
36

Kitchen Oven II

Inventory slots
2
Craft storage slots
50
Recipes referencing this station
36
Related entries

Workstation context

These workstations share the same 36 recorded recipes. Compare their storage and automatic progress interval below.

Compare workstations

  • Kitchen OvenStorage: 2 slots · Craft storage: 50 slots · Automatic progress interval: 10 game-time seconds
  • Kitchen Oven IIStorage: 2 slots · Craft storage: 50 slots · Automatic progress interval: 5 game-time seconds

The workstation configuration allows a zombie to be assigned. Check the task and worker conditions before use.

This interval advances automatic crafting by one progress tick. A shorter interval advances the same recipe faster while it is running; it is not the time for a complete batch. Materials, worker availability, queue pauses and collection still affect production.

Recipes(36)

Show 28 more
Inventory slots
0
Craft storage slots
50
Recipes referencing this station
9
Inventory slots
1
Craft storage slots
10
Recipes referencing this station
6
Inventory slots
1
Craft storage slots
10
Recipes referencing this station
3
Inventory slots
1
Craft storage slots
10
Recipes referencing this station
3
Inventory slots
1
Craft storage slots
10
Recipes referencing this station
3
Inventory slots
0
Craft storage slots
50
Recipes referencing this station
24
Inventory slots
0
Craft storage slots
50
Recipes referencing this station
1
Inventory slots
0
Craft storage slots
50
Recipes referencing this station
14
Inventory slots
0
Craft storage slots
50
Recipes referencing this station
36
Inventory slots
0
Craft storage slots
50
Recipes referencing this station
1
Inventory slots
5
Craft storage slots
10
Recipes referencing this station
9
Inventory slots
0
Craft storage slots
50
Recipes referencing this station
1
Inventory slots
0
Craft storage slots
50
Recipes referencing this station
1
Inventory slots
0
Craft storage slots
50
Recipes referencing this station
14
Inventory slots
0
Craft storage slots
50
Recipes referencing this station
4

Clearing & repairs (53)

53 of 53 entries

Inventory slots
0
Craft storage slots
0
Recipes referencing this station
1
Related entries

Clearing & repairs(1)

Inventory slots
0
Craft storage slots
0
Recipes referencing this station
1

Blockage

Forest mine — blocked entrance

Inventory slots
0
Craft storage slots
0
Recipes referencing this station
1
Related entries

Clearing & repairs(1)

Blockage

Church — debris pile 2

Inventory slots
0
Craft storage slots
0
Recipes referencing this station
1
Related entries

Clearing & repairs(1)

Blockage

Church — debris pile 3

Inventory slots
0
Craft storage slots
0
Recipes referencing this station
1
Related entries

Clearing & repairs(1)

Blockage

Church — debris pile 5

Inventory slots
0
Craft storage slots
0
Recipes referencing this station
1
Related entries

Clearing & repairs(1)

Blockage

Church — debris pile 9

Inventory slots
0
Craft storage slots
0
Recipes referencing this station
1
Related entries

Clearing & repairs(1)

Broken Conveyor Mechanism

Repair conveyor mounting points

Inventory slots
0
Craft storage slots
0
Recipes referencing this station
1
Related entries

Which repair target is this? — Target A

Factory conveyor area. The highlighted target is a separate object at this position. Equal material lists do not make these repairs interchangeable. The diagram compares the eight targets; markers are labels for this guide only.

ABCDEFGH

Repairing this target replaces its broken conveyor base with the repaired base at the same position. The paired recipe repairs a different base.

These repair recipes have no recipe-unlock flag. This alone does not establish when the story makes their locations accessible.

Compare the other targets

Schematic from the initial scene layout; not a live map of your save.

Clearing & repairs(1)

Broken Conveyor Mechanism

Repair conveyor mounting points

Inventory slots
0
Craft storage slots
0
Recipes referencing this station
1
Related entries

Which repair target is this? — Target B

Factory conveyor area. The highlighted target is a separate object at this position. Equal material lists do not make these repairs interchangeable. The diagram compares the eight targets; markers are labels for this guide only.

ABCDEFGH

Repairing this target replaces its broken conveyor base with the repaired base at the same position. The paired recipe repairs a different base.

These repair recipes have no recipe-unlock flag. This alone does not establish when the story makes their locations accessible.

Compare the other targets

Schematic from the initial scene layout; not a live map of your save.

Clearing & repairs(1)

Broken Conveyor Mechanism

Repair conveyor mounting points

Inventory slots
0
Craft storage slots
0
Recipes referencing this station
1
Related entries

Which repair target is this? — Target C

Factory conveyor area. The highlighted target is a separate object at this position. Equal material lists do not make these repairs interchangeable. The diagram compares the eight targets; markers are labels for this guide only.

ABCDEFGH

Repairing this target replaces its broken conveyor base with the repaired base at the same position. The paired recipe repairs a different base.

These repair recipes have no recipe-unlock flag. This alone does not establish when the story makes their locations accessible.

Compare the other targets

Schematic from the initial scene layout; not a live map of your save.

Clearing & repairs(1)

Broken Conveyor Mechanism

Repair conveyor mounting points

Inventory slots
0
Craft storage slots
0
Recipes referencing this station
1
Related entries

Which repair target is this? — Target D

Factory conveyor area. The highlighted target is a separate object at this position. Equal material lists do not make these repairs interchangeable. The diagram compares the eight targets; markers are labels for this guide only.

ABCDEFGH

Repairing this target replaces its broken conveyor base with the repaired base at the same position. The paired recipe repairs a different base.

These repair recipes have no recipe-unlock flag. This alone does not establish when the story makes their locations accessible.

Compare the other targets

Schematic from the initial scene layout; not a live map of your save.

Clearing & repairs(1)

Broken Conveyor Mechanism

Repair conveyor mounting points

Inventory slots
0
Craft storage slots
0
Recipes referencing this station
1
Related entries

Which repair target is this? — Target E

Factory conveyor area. The highlighted target is a separate object at this position. Equal material lists do not make these repairs interchangeable. The diagram compares the eight targets; markers are labels for this guide only.

ABCDEFGH

Repairing this target replaces its broken conveyor base with the repaired base at the same position. The paired recipe repairs a different base.

These repair recipes have no recipe-unlock flag. This alone does not establish when the story makes their locations accessible.

Compare the other targets

Schematic from the initial scene layout; not a live map of your save.

Clearing & repairs(1)

Broken Conveyor Mechanism

Repair conveyor mounting points

Inventory slots
0
Craft storage slots
0
Recipes referencing this station
1
Related entries

Which repair target is this? — Target F

Factory conveyor area. The highlighted target is a separate object at this position. Equal material lists do not make these repairs interchangeable. The diagram compares the eight targets; markers are labels for this guide only.

ABCDEFGH

Repairing this target replaces its broken conveyor base with the repaired base at the same position. The paired recipe repairs a different base.

These repair recipes have no recipe-unlock flag. This alone does not establish when the story makes their locations accessible.

Compare the other targets

Schematic from the initial scene layout; not a live map of your save.

Clearing & repairs(1)

Demolish the wall

Inventory slots
0
Craft storage slots
0
Recipes referencing this station
1

Broken Wall

Demolish the wall

Inventory slots
0
Craft storage slots
0
Recipes referencing this station
1
Related entries

Which repair target is this? — Target H

Factory conveyor area. The highlighted target is a separate object at this position. Equal material lists do not make these repairs interchangeable. The diagram compares the eight targets; markers are labels for this guide only.

ABCDEFGH

This clearing removes the repair sign and replaces this wall section with its cleared state. It does not remove the separate wall at target G.

These repair recipes have no recipe-unlock flag. This alone does not establish when the story makes their locations accessible.

Compare the other targets

Schematic from the initial scene layout; not a live map of your save.

Clearing & repairs(1)

Inventory slots
0
Craft storage slots
0
Recipes referencing this station
1
Inventory slots
0
Craft storage slots
0
Recipes referencing this station
1
Inventory slots
0
Craft storage slots
0
Recipes referencing this station
1
Inventory slots
0
Craft storage slots
0
Recipes referencing this station
1
Inventory slots
0
Craft storage slots
0
Recipes referencing this station
1
Inventory slots
0
Craft storage slots
0
Recipes referencing this station
1

House basement — doctor-meeting clearing

Inventory slots
0
Craft storage slots
0
Recipes referencing this station
1

Blockage

House basement passages — find the clearing entrance

Inventory slots
0
Craft storage slots
0
Recipes referencing this station
1
Related entries

Clearing & repairs(1)

Inventory slots
0
Craft storage slots
0
Recipes referencing this station
1
Inventory slots
0
Craft storage slots
0
Recipes referencing this station
1

Blockage

Underground passage — factory side 1

Inventory slots
0
Craft storage slots
0
Recipes referencing this station
1
Related entries

Clearing & repairs(1)

Blockage

Underground passage — factory side 2

Inventory slots
0
Craft storage slots
0
Recipes referencing this station
1
Related entries

Clearing & repairs(1)

Blockage

Underground passage — morgue side 1

Inventory slots
0
Craft storage slots
0
Recipes referencing this station
1
Related entries

Clearing & repairs(1)

Blockage

Underground passage — morgue side 2

Inventory slots
0
Craft storage slots
0
Recipes referencing this station
1
Related entries

Clearing & repairs(1)

Blockage

Underground passage — well side 1

Inventory slots
0
Craft storage slots
0
Recipes referencing this station
1
Related entries

Clearing & repairs(1)

Blockage

Underground passage — well side 2

Inventory slots
0
Craft storage slots
0
Recipes referencing this station
1
Related entries

Clearing & repairs(1)

Blockage

Underground passage — warehouse side 1

Inventory slots
0
Craft storage slots
0
Recipes referencing this station
1
Related entries

Clearing & repairs(1)

Blockage

Underground passage — warehouse side 2

Inventory slots
0
Craft storage slots
0
Recipes referencing this station
1
Related entries

Clearing & repairs(1)

Blockage

Underground passage — vineyard side 1

Inventory slots
0
Craft storage slots
0
Recipes referencing this station
1
Related entries

Clearing & repairs(1)

Blockage

Underground passage — vineyard side 2

Inventory slots
0
Craft storage slots
0
Recipes referencing this station
1
Related entries

Clearing & repairs(1)

Blockage

Underground passage — mine side

Inventory slots
0
Craft storage slots
0
Recipes referencing this station
1
Related entries

Clearing & repairs(1)

Repair housing

Site-authored description; this record has no official player-facing name.

Each target is repaired separately. Compare its material kits and the location diagram on its detail page. Guide numbers identify records, not a required repair order.

Materials: Building Kit I × 16 · Wooden Kit I × 8 · Iron Kit I × 4

View repair targets (2)

Repair housing · Repair target 1

Site-authored description; this record has no official player-facing name.

When these repair notices appear

This repair notice becomes visible after you finish reporting to Linda that the shop is open:

Safe Harbor · Tell Linda that you restored the old shop.

This changes the visibility of existing, unrepaired notices. It does not supply materials or perform the repairs. Earlier access conditions and the state of your town still apply.

Clearing & repairs(1)

Recipe details

Repair housing · Repair target 2

Site-authored description; this record has no official player-facing name.

When these repair notices appear

This repair notice becomes visible after you finish reporting to Linda that the shop is open:

Safe Harbor · Tell Linda that you restored the old shop.

This changes the visibility of existing, unrepaired notices. It does not supply materials or perform the repairs. Earlier access conditions and the state of your town still apply.

Clearing & repairs(1)

Recipe details

Materials: Building Kit II × 16 · Furniture Kit II × 10 · Sculpture Kit II × 5

View repair targets (5)

Repair housing · Repair target 3

Site-authored description; this record has no official player-facing name.

When these repair notices appear

This repair notice becomes visible after you finish reporting to Linda that the shop is open:

Safe Harbor · Tell Linda that you restored the old shop.

This changes the visibility of existing, unrepaired notices. It does not supply materials or perform the repairs. Earlier access conditions and the state of your town still apply.

Clearing & repairs(1)

Recipe details

Repair housing · Repair target 6

Site-authored description; this record has no official player-facing name.

Clearing & repairs(1)

Recipe details

Repair housing · Repair target 9

Site-authored description; this record has no official player-facing name.

Clearing & repairs(1)

Recipe details

Repair housing · Repair target 11

Site-authored description; this record has no official player-facing name.

Clearing & repairs(1)

Recipe details

Repair housing · Repair target 16

Site-authored description; this record has no official player-facing name.

Clearing & repairs(1)

Recipe details

Materials: Building Kit I × 6 · Wooden Kit I × 4 · Iron Kit I × 2

View repair targets (1)

Repair housing · Repair target 4

Site-authored description; this record has no official player-facing name.

When these repair notices appear

This repair notice becomes visible after you finish reporting to Linda that the shop is open:

Safe Harbor · Tell Linda that you restored the old shop.

This changes the visibility of existing, unrepaired notices. It does not supply materials or perform the repairs. Earlier access conditions and the state of your town still apply.

Clearing & repairs(1)

Recipe details

Materials: Building Kit I × 4 · Wooden Kit I × 3 · Iron Kit I × 1

View repair targets (1)

Repair housing · Repair target 5

Site-authored description; this record has no official player-facing name.

When these repair notices appear

This repair notice becomes visible after you finish reporting to Linda that the shop is open:

Safe Harbor · Tell Linda that you restored the old shop.

This changes the visibility of existing, unrepaired notices. It does not supply materials or perform the repairs. Earlier access conditions and the state of your town still apply.

Clearing & repairs(1)

Recipe details

Materials: Building Kit I × 20 · Wooden Kit I × 10 · Furniture Kit I × 6

View repair targets (5)

Repair housing · Repair target 7

Site-authored description; this record has no official player-facing name.

Clearing & repairs(1)

Recipe details

Repair housing · Repair target 8

Site-authored description; this record has no official player-facing name.

Clearing & repairs(1)

Recipe details

Repair housing · Repair target 10

Site-authored description; this record has no official player-facing name.

Clearing & repairs(1)

Recipe details

Repair housing · Repair target 12

Site-authored description; this record has no official player-facing name.

Clearing & repairs(1)

Recipe details

Repair housing · Repair target 13

Site-authored description; this record has no official player-facing name.

Clearing & repairs(1)

Recipe details

Materials: Building Kit I × 30 · Wooden Kit II × 10 · Sculpture Kit II × 4

View repair targets (2)

Repair housing · Repair target 14

Site-authored description; this record has no official player-facing name.

Clearing & repairs(1)

Recipe details

Repair housing · Repair target 15

Site-authored description; this record has no official player-facing name.

Clearing & repairs(1)

Recipe details

Autopsy & body care (5)

5 of 5 entries

Inventory slots
1
Craft storage slots
0
Recipes referencing this station
118
Inventory slots
1
Craft storage slots
0
Recipes referencing this station
118
Inventory slots
1
Craft storage slots
0
Recipes referencing this station
14
Inventory slots
1
Craft storage slots
0
Recipes referencing this station
12
Inventory slots
1
Craft storage slots
0
Recipes referencing this station
1

Graves & cremation (3)

3 of 3 entries

Grave Ground

Configuration label; player-facing name unavailable.
Inventory slots
5
Craft storage slots
0
Recipes referencing this station
26
Related entries

Target details

Storage: 5 slots

Operation storage: 0

Graves & cremation(26)

Show 18 more

Crematorium I

Inventory slots
1
Craft storage slots
10
Recipes referencing this station
1
Related entries

Target details

Storage: 1 slots

Operation storage: 10

Automatic progress interval: 15 game-time seconds

The interval is the configured automatic operation interval; it does not by itself establish the time needed for a complete result.

Graves & cremation(1)

Crematorium II

Inventory slots
1
Craft storage slots
10
Recipes referencing this station
1
Related entries

Target details

Storage: 1 slots

Operation storage: 10

Automatic progress interval: 15 game-time seconds

The interval is the configured automatic operation interval; it does not by itself establish the time needed for a complete result.

Graves & cremation(1)

Growing & gathering (19)

19 of 19 entries

Inventory slots
0
Craft storage slots
50
Recipes referencing this station
1
Inventory slots
0
Craft storage slots
50
Recipes referencing this station
1
Inventory slots
0
Craft storage slots
50
Recipes referencing this station
1
Inventory slots
0
Craft storage slots
50
Recipes referencing this station
1
Inventory slots
5
Craft storage slots
0
Recipes referencing this station
23
Inventory slots
5
Craft storage slots
0
Recipes referencing this station
14
Inventory slots
5
Craft storage slots
0
Recipes referencing this station
1
Inventory slots
5
Craft storage slots
0
Recipes referencing this station
1
Inventory slots
5
Craft storage slots
0
Recipes referencing this station
1
Inventory slots
5
Craft storage slots
0
Recipes referencing this station
1
Inventory slots
5
Craft storage slots
0
Recipes referencing this station
3
Inventory slots
5
Craft storage slots
0
Recipes referencing this station
3
Inventory slots
5
Craft storage slots
0
Recipes referencing this station
3
Inventory slots
5
Craft storage slots
0
Recipes referencing this station
1
Inventory slots
5
Craft storage slots
0
Recipes referencing this station
3
Inventory slots
0
Craft storage slots
0
Recipes referencing this station
1
Inventory slots
1
Craft storage slots
0
Recipes referencing this station
1
Inventory slots
2
Craft storage slots
1
Recipes referencing this station
1
Inventory slots
2
Craft storage slots
1
Recipes referencing this station
1

Town construction (2)

2 of 2 entries

Inventory slots
0
Craft storage slots
0
Recipes referencing this station
8
Related entries

Target details

Storage: 0 slots

Operation storage: 0

Town construction(8)

Inventory slots
0
Craft storage slots
0
Recipes referencing this station
5
Related entries

Target details

Storage: 0 slots

Operation storage: 0

Town construction(5)

Fuel & worker supply (6)

6 of 6 entries

Inventory slots
99
Craft storage slots
99
Recipes referencing this station
1
Inventory slots
1
Craft storage slots
0
Recipes referencing this station
1
Inventory slots
5
Craft storage slots
0
Recipes referencing this station
1
Inventory slots
0
Craft storage slots
50
Recipes referencing this station
1
Related entries

Target details

Storage: 0 slots

Operation storage: 50

This target permits a zombie worker.

Fuel & worker supply(1)

Inventory slots
0
Craft storage slots
50
Recipes referencing this station
1
Related entries

Target details

Storage: 0 slots

Operation storage: 50

This target permits a zombie worker.

Fuel & worker supply(1)

Inventory slots
1
Craft storage slots
0
Recipes referencing this station
2

Other actions (5)

5 of 5 entries

Inventory slots
0
Craft storage slots
0
Recipes referencing this station
2
Inventory slots
0
Craft storage slots
0
Recipes referencing this station
3
Inventory slots
0
Craft storage slots
0
Recipes referencing this station
4
Inventory slots
0
Craft storage slots
0
Recipes referencing this station
5
Inventory slots
0
Craft storage slots
0
Recipes referencing this station
5

Configuration references (7)

7 of 7 entries

These records describe test configurations, legacy states or reference operations. Their presence does not establish a usable crafting recipe or a location you can visit.

Blockage

Church — debris pile 1

Inventory slots
0
Craft storage slots
0
Recipes referencing this station
1
Related entries

Blockage

Church — debris pile 4

Inventory slots
0
Craft storage slots
0
Recipes referencing this station
1
Related entries

Blockage

Church — debris pile 6

Inventory slots
0
Craft storage slots
0
Recipes referencing this station
1
Related entries

Blockage

Church — debris pile 7

Inventory slots
0
Craft storage slots
0
Recipes referencing this station
1
Related entries

Blockage

Church — debris pile 8

Inventory slots
0
Craft storage slots
0
Recipes referencing this station
1
Related entries

Town buildings: yards

Inventory slots
0
Craft storage slots
0
Recipes referencing this station
5
Related entries

Configuration references(5)

Town buildings: houses

Inventory slots
0
Craft storage slots
0
Recipes referencing this station
8
Related entries

Configuration references(8)

How to read this reference

The directory counts regular crafting, construction and repair entries. Two construction points with unconfirmed availability are counted separately in their collapsed section. Wild gathering recovery states are excluded from the directory.

Gathering recovery states (13)

These game-file definitions describe wild gathering points after harvesting, while they wait to recover. Hidden automatic rules restore the harvestable state. They are not crafting workstations. These identifiers are retained for old links and reference; they are not official object names.

  • bush_blueberry_clr1_l_empty
  • bush_blueberry_clr1_m_v1_empty
  • bush_blueberry_clr1_m_v2_empty
  • bush_ashberry_clr1_l_empty
  • bush_ashberry_clr1_m_v1_empty
  • bush_ashberry_clr1_m_v2_empty
  • bush_barberry_clr1_l_empty
  • bush_barberry_clr1_m_v1_empty
  • bush_barberry_clr1_m_v2_empty
  • bush_rhodod_clr1_m_v1_empty
  • bush_rhodod_clr1_m_v2_empty
  • bush_rhodod_clr1_s_empty
  • honey_wild_empty

Sources

Based on game data and behavior research. Values may differ by save or patch.

Evidence policy · Data updates