Game reference
Furniture Kit II · Items
Furniture Kit II: Check uses, crafting relationships, stack limits and recorded prices.
full game 1.009.1 · Site updated
Values and uses
- Stack limit
- 30
- Quality
- 0
- Base price (game units)
- 100
Made from(6)
- Furniture Kit IIAt Assembly bench III · Needs Wooden Kit II × 1; Iron Kit II × 1Output quantity: 1
- Repair housing · Repair target 3Used at / target: Housing · Needs Building Kit II × 16; Furniture Kit II × 10; Sculpture Kit II × 5Output quantity: 1–5 · Output chance: 0% without / 30% with the player’s active Builder perk
- Repair housing · Repair target 6Used at / target: Housing · Needs Building Kit II × 16; Furniture Kit II × 10; Sculpture Kit II × 5Output quantity: 1–5 · Output chance: 0% without / 30% with the player’s active Builder perk
- Repair housing · Repair target 11Used at / target: Housing · Needs Building Kit II × 16; Furniture Kit II × 10; Sculpture Kit II × 5Output quantity: 1–5 · Output chance: 0% without / 30% with the player’s active Builder perk
- Repair housing · Repair target 9Used at / target: Housing · Needs Building Kit II × 16; Furniture Kit II × 10; Sculpture Kit II × 5Output quantity: 1–5 · Output chance: 0% without / 30% with the player’s active Builder perk
- Repair housing · Repair target 16Used at / target: Housing · Needs Building Kit II × 16; Furniture Kit II × 10; Sculpture Kit II × 5Output quantity: 1–5 · Output chance: 0% without / 30% with the player’s active Builder perk
Used in(18)
- Supply: Appliances IIAt Assembly bench III · Needs Furniture Kit II × 4; Zombie Mechanism × 2
- Pharmacy 3No operation target listed · Needs Furniture Kit II × 4; Building Kit II × 3; Sculpture Kit II × 1
- Vegetable stall 3No operation target listed · Needs Furniture Kit II × 4; Building Kit II × 3; Onion · quality 3 × 40
- Tailor 3No operation target listed · Needs Furniture Kit II × 4; Building Kit II × 3; Fabric × 60
- Furniture workshop 3No operation target listed · Needs Furniture Kit II × 6; Building Kit II × 4; Steel Screws × 12
- Bakery 3No operation target listed · Needs Furniture Kit II × 6; Building Kit II × 4; Flesh × 8
- Fish stall 3No operation target listed · Needs Furniture Kit II × 6; Building Kit II × 4; Pro Rod × 1
- Alchemist 3No operation target listed · Needs Furniture Kit II × 10; Building Kit II × 4; Blank Hardcover Notebook × 4
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- Jeweler 3No operation target listed · Needs Furniture Kit II × 10; Building Kit II × 4; Polished Bronze × 10
- Builder 3No operation target listed · Needs Furniture Kit II × 8; Building Kit II × 4; Wooden Joint × 4
- Blacksmith 3No operation target listed · Needs Furniture Kit II × 8; Building Kit II × 4; Steel Screws × 12
- Tavern 3No operation target listed · Needs Furniture Kit II × 12; Building Kit II × 6; Blueberry Cider × 20
- Brewery 3No operation target listed · Needs Furniture Kit II × 12; Building Kit II × 6; Grape Juice · quality 3 × 20
- Repair housing · Repair target 3Used at / target: Housing · Needs Building Kit II × 16; Furniture Kit II × 10; Sculpture Kit II × 5
- Repair housing · Repair target 6Used at / target: Housing · Needs Building Kit II × 16; Furniture Kit II × 10; Sculpture Kit II × 5
- Repair housing · Repair target 11Used at / target: Housing · Needs Building Kit II × 16; Furniture Kit II × 10; Sculpture Kit II × 5
- Repair housing · Repair target 9Used at / target: Housing · Needs Building Kit II × 16; Furniture Kit II × 10; Sculpture Kit II × 5
- Repair housing · Repair target 16Used at / target: Housing · Needs Building Kit II × 16; Furniture Kit II × 10; Sculpture Kit II × 5
Sources
Based on game data and behavior research. Values may differ by save or patch.