Game reference
Graveyard Keeper 2 Achievements
Find achievement unlock actions, targets and counting rules, with links to qualifying recipes and related quests.
full game 1.009.1 · Site updated
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Completed milestones from a carried-over Demo save can unlock Steam achievements in the full game. Existing saves are checked for completed achievements when loaded; Steam must be available for platform synchronization. Historical 1.006 fix: Demo-save achievement unlocks.
Find the action that unlocks each achievement and the rules for increasing its progress. Story achievements unlock at specific quest steps; cumulative achievements count qualifying actions in your save.
38 achievements. Read each unlock condition below; expand an entry to find its qualifying recipes or related quests.
Browse entries
Showing 38 of 38
A New Beginning
- Unlock condition
- Finish the opening sequence at home and wake up after sleeping.
Two faces
- Unlock condition
- Speak to the village head during the opening quest chain. The achievement triggers when the trading tutorial is shown.
Related quest or repair
Related quest or repair
A Man of Many Talents
- Unlock condition
- Advance the Jack quest to its sleep step, then wake up after sleeping.
Related quest or repair
Unlock event(1)
A Little Magic
- Unlock condition
- Complete the fairy-summoning craft in the summoning quest.
First Blood
- Unlock condition
- Win the first battle in the guards’ quest chain.
Related quest or repair
Unlock event(1)
Words of Faith
- Unlock condition
- Give the first story sermon and close its results window.
Related quest or repair
Unlock event(1)
The Man Behind the Curtain
- Unlock condition
- Visit Gunter in the tower at the port, then leave the tower to advance the meeting quest.
Related quest or repair
Unlock event(1)
Back to Life
- Unlock condition
- Complete either the Repair housing or Repair housing repair operation that unlocks this achievement.
- Important details
- Use the linked repair entries to identify the two qualifying jobs. This unlock is attached to those jobs, rather than every house repair.
Related quest or repair
Related quest or repair
Open for Business
- Unlock condition
- Claim the reward for one completed town merchant order.
- Important details
- Preparing the goods or finishing delivery alone does not trigger the achievement. Collect the order reward.
A New Dawn
- Unlock condition
- Advance the South Town clearing quest through its concluding story sequence.
Related quest or repair
Related quest or repair
Friends in Low Places
- Unlock condition
- Advance the Forest Pass quest and speak to the old bandit in the forest.
Related quest or repair
Unlock event(1)
A Night to Remember
- Unlock condition
- Advance the concert quest through the closing sequence of Linda’s concert at the port.
Related quest or repair
Related quest or repair
Forbidden Knowledge
- Unlock condition
- Advance the Necronomicon quest and receive Necronomicon from Gunter.
- Important details
- The dialogue for receiving the book requires Gunter reputation 30. The unlock occurs at the end of the book handover dialogue, not merely when the quest becomes available.
Related quest or repair
Related quest or repair
The People Have Spoken
- Unlock condition
- After the election, speak to both Jack and Nun, then leave the village tavern and advance the exit dialogue.
- Important details
- The two conversations can be completed in either order. Leaving before both are finished does not reach the achievement step.
Related quest or repair
Related quest or repair
An Unlikely Pair
- Unlock condition
- Give the quest sermon for Nun and Herbert using the organ, then close the results window.
- Important details
- An ordinary sermon without organ activity does not satisfy this quest step.
Related quest or repair
Unlock event(1)
Two Broken Souls
- Unlock condition
- Finish the prerequisite quests, sleep, then enter the meeting area near the main pier at the port to meet Jack and Gunter.
- Important details
- The prerequisite dialogues require Jack reputation 80 and happiness 100, respectively. Reaching those values alone does not unlock the achievement: continue the quests and visit the meeting area.
Related quest or repair
Unlock event(1)
A Dangerous Romance
- Unlock condition
- Complete the doctor’s treatment quest, sleep, then enter the port tavern meeting area to see Linda and Albert together.
Related quest or repair
Unlock event(1)
The Ancient One
- Unlock condition
- Advance the sewers quest and use the entrance dialogue that requires carrying Red Eye to enter the cheese cellar.
- Important details
- Carrying the eye alone is not the unlock action; the relevant entrance dialogue must be chosen.
Related quest or repair
Unlock event(1)
The Other Keeper
- Unlock condition
- Win the palace battle and advance the subsequent meeting with the other Keeper through its final dialogue.
Related quest or repair
Related quest or repair
The End of the Journey
- Unlock condition
- Advance the final quest and insert Portal fragment Greed to restore the portal at the tower.
- Important details
- Receiving the fragment is not enough. Choose the portal interaction that inserts it; that interaction consumes the fragment.
Related quest or repair
Unlock event(1)
Tree Bane
- Unlock condition
- Accumulate 100 qualifying tree fellings.
- What counts
- Each qualifying tree counts once when felling replaces it with a stump or young-tree stage.
- Important details
- Dead trees, creepy trees and driftwood that disappear without a replacement do not count. Simply getting wood does not establish a qualifying felling.
True Graveyard Keeper
- Unlock condition
- Complete 50 corpse burials.
- What counts
- Fill in a grave containing a corpse. Completing the fill-in counts once.
- Important details
- Placing a corpse in an open grave is not enough. Cremation and river disposal do not use this burial counter.
Patron of merchants
- Unlock condition
- Complete 11 qualifying town market-stall constructions.
- What counts
- Completing a qualifying tier-I stall construction adds one. The unlock checks the accumulated count.
- Important details
- Upgrading an existing stall does not use the initial-build counter. Work on the actual build plots in town.
Counting recipes
Recipes that count
Progress per completed batch
- Pharmacy 1Town buildings: houses / Merchant Stalls+1
- Vegetable stall 1Town buildings: houses / Merchant Stalls+1
- Tailor 1Town buildings: houses / Merchant Stalls+1
- Furniture workshop 1Town buildings: houses / Merchant Stalls+1
- Bakery 1Town buildings: houses / Merchant Stalls+1
- Fish stall 1Town buildings: houses / Merchant Stalls+1
- Alchemist 1Town buildings: houses / Merchant Stalls+1
- Jeweler 1Town buildings: houses / Merchant Stalls+1
- Builder 1Town buildings: yards / Workshop Courtyard+1
- Blacksmith 1Town buildings: yards / Workshop Courtyard+1
- Tavern 1Town buildings: yards / Workshop Courtyard+1
- Brewery 1Town buildings: yards / Workshop Courtyard+1
Urban Planner
- Unlock condition
- Complete 15 qualifying town house repairs.
- What counts
- Each qualifying repair-sign job adds one when the repair finishes.
- Important details
- The automatic story repair and market-stall upgrades do not count as these repair-sign jobs.
Counting recipes
Recipes that count
Progress per completed batch
- Repair housingHousing+1
- Repair housingHousing+1
- Repair housingHousing+1
- Repair housingHousing+1
- Repair housingHousing+1
- Repair housingHousing+1
- Repair housingHousing+1
- Repair housingHousing+1
- Repair housingHousing+1
- Repair housingHousing+1
- Repair housingHousing+1
- Repair housingHousing+1
- Repair housingHousing+1
- Repair housingHousing+1
- Repair housingHousing+1
- Repair housingHousing+1
Home Sweet Tomb
- Unlock condition
- Raise the graveyard area’s total quality to at least 1.
- Important details
- This checks the area total, not the quality of a single corpse or grave.
Bronze Age
- Unlock condition
- Reach 100 bronze-ingot production progress.
- What counts
- A normal furnace bronze batch adds 4; the scrap recipe adds 2. The recipe’s increment is added when its batch finishes.
- Important details
- Buying, finding or merely holding ingots does not advance the production counter.
Counting recipes
Recipes that count
Progress per completed batch
Iron Age
- Unlock condition
- Reach 100 iron-ingot production progress.
- What counts
- The smithy recipe adds 1 per batch. The furnace recipe adds 3 plus the player’s Fireman perk value.
- Important details
- The furnace achievement bonus reads the player’s perk value, so do not infer its increment only from the worker’s displayed output.
Counting recipes
Recipes that count
Progress per completed batch
- Iron IngotSmithy I / Smithy II+1
- Iron IngotFurnace II+3 + player’s Fireman value
Supplier
- Unlock condition
- Finish 50 batches of qualifying supply recipes.
- What counts
- Each completed supply recipe in the list below adds one.
- Important details
- Preparing raw materials, buying supplies or delivering them to an order does not replace crafting the supplies.
Counting recipes
Recipes that count
Progress per completed batch
- Supply: IronAssembly bench I / Assembly bench II / Assembly bench III+1
- Supply: Building materials IAssembly bench I / Assembly bench II / Assembly bench III+1
- Supply: FabricAssembly bench I / Assembly bench II / Assembly bench III+1
- Supply: Iron ToolsAssembly bench II / Assembly bench III+1
- Supply: Cutlery IAssembly bench II / Assembly bench III+1
- Supply: Kitchen UtensilsAssembly bench II / Assembly bench III+1
- Supply: Furniture IAssembly bench II / Assembly bench III+1
- Supply: Appliances IAssembly bench II / Assembly bench III+1
- Supply: Clothes IAssembly bench II / Assembly bench III+1
- Supply: Clothes IIAssembly bench III+1
- Supply: Engineering MechanismAssembly bench II / Assembly bench III+1
- Supply: Furniture IIAssembly bench III+1
- Supply: Building materials IIAssembly bench III+1
- Supply: Appliances IIAssembly bench III+1
- Supply: Cutlery IIAssembly bench III+1
- Supply: Steel ToolsSmithy II+1
- Supply: VegetablesKitchen I / Kitchen II+1
- Supply: VegetablesKitchen I / Kitchen II+1
- Supply: VegetablesKitchen I / Kitchen II+1
- Supply: VegetablesKitchen I / Kitchen II+1
- Supply: VegetablesKitchen I / Kitchen II+1
- Supply: VegetablesKitchen I / Kitchen II+1
- Supply: VegetablesKitchen I / Kitchen II+1
- Supply: VegetablesKitchen I / Kitchen II+1
- Supply: VegetablesKitchen I / Kitchen II+1
- Supply: VegetablesKitchen I / Kitchen II+1
- Supply: VegetablesKitchen I / Kitchen II+1
- Supply: BeerKitchen I / Kitchen II+1
- Supply: WineKitchen I / Kitchen II+1
- Supply: WineKitchen I / Kitchen II+1
- Supply: WineKitchen I / Kitchen II+1
- Supply: Flour SackKitchen I / Kitchen II+1
- Supply: Preserves IKitchen I / Kitchen II+1
- Supply: Preserves IKitchen I / Kitchen II+1
- Supply: Preserves IKitchen I / Kitchen II+1
- Supply: Preserves IKitchen I / Kitchen II+1
- Supply: Preserves IKitchen I / Kitchen II+1
- Supply: Preserves IIKitchen II+1
- Supply: Preserves IIKitchen II+1
- Supply: Preserves IIKitchen II+1
- Supply: Preserves IIKitchen II+1
- Supply: Preserves IIKitchen II+1
- Supply: Preserves IIKitchen II+1
- Supply: IronWoodworking Workbench I / Woodworking Workbench II+1
- Supply: FabricWoodworking Workbench I / Woodworking Workbench II+1
- Supply: Clothes ISewing Table+1
Merchants' Best Friend
- Unlock condition
- Claim rewards for 25 completed town merchant orders.
- What counts
- Each reward collection adds one. Repeated completions of renewable orders also count when their rewards are claimed.
- Important details
- Delivery alone is not the counting step. Return to the order interface and collect the reward.
Warmaker
- Unlock condition
- Complete 50 qualifying military-equipment crafts.
- What counts
- The armor, bow, pike and sword recipes listed below each add one per completed batch.
- Important details
- Buying or equipping military gear does not advance this crafting counter.
Counting recipes
Recipes that count
Progress per completed batch
- Bronze SwordWooden Anvil / Iron Anvil / Steel Anvil+1
- Iron SwordIron Anvil / Steel Anvil+1
- Steel SwordSteel Anvil+1
- Master SwordSteel Anvil+1
- Bronze ArmorWooden Anvil / Iron Anvil / Steel Anvil+1
- Iron ArmorIron Anvil / Steel Anvil+1
- Steel ArmorSteel Anvil+1
- Master ArmorSteel Anvil+1
- Simple PikeWoodworking Workbench I / Woodworking Workbench II+1
- Light PikeWooden Anvil / Iron Anvil / Steel Anvil+1
- Battle PikeIron Anvil / Steel Anvil+1
- Knight's SpearSteel Anvil+1
- Simple BowWoodworking Workbench I / Woodworking Workbench II+1
- Reinforced BowWooden Anvil / Iron Anvil / Steel Anvil+1
- Battle BowIron Anvil / Steel Anvil+1
- Heavy BowSteel Anvil+1
Master Cook
- Unlock condition
- Reach 100 cooking-achievement progress.
- What counts
- Recipes add different amounts per batch: Burger adds 4, and Bread adds 4. See the complete list below.
- Important details
- Additional food from yield perks does not automatically add progress. One-star pumpkin soup has a broken counter in this version and does not count; its two- and three-star recipes count normally.
Counting recipes
Recipes that count
Progress per completed batch
- BreadKitchen Oven / Kitchen Oven II+4
- Berry smoothieKitchen Table / Kitchen Table II+3
- YogurtKitchen Table / Kitchen Table II+3
- Baked appleKitchen Oven / Kitchen Oven II+5
- Baked mushroomsKitchen Oven / Kitchen Oven II+3
- Berry PieKitchen Oven / Kitchen Oven II+4
- MuffinKitchen Oven / Kitchen Oven II+4
- CroissantKitchen Oven / Kitchen Oven II+4
- Carrot cutletKitchen Oven / Kitchen Oven II+3
- Carrot soupKitchen Oven / Kitchen Oven II+5
- Grated beetsKitchen Table / Kitchen Table II+4
- Beet slicesKitchen Table / Kitchen Table II+2
- Bowl of sauerkrautKitchen Table / Kitchen Table II+2
- Cabbage soupKitchen Oven / Kitchen Oven II+4
- Cabbage soupKitchen Oven / Kitchen Oven II+7
- Cabbage soupKitchen Oven / Kitchen Oven II+10
- Onion ringsKitchen Oven / Kitchen Oven II+2
- Onion ringsKitchen Oven / Kitchen Oven II+4
- Onion ringsKitchen Oven / Kitchen Oven II+7
- Toast with onionsKitchen Oven / Kitchen Oven II+2
- Toast with onionsKitchen Oven / Kitchen Oven II+4
- Toast with onionsKitchen Oven / Kitchen Oven II+7
- Pumpkin soupKitchen Oven / Kitchen Oven II+3
- Pumpkin soupKitchen Oven / Kitchen Oven II+4
- Baked pumpkinKitchen Oven / Kitchen Oven II+2
- Baked pumpkinKitchen Oven / Kitchen Oven II+4
- Baked pumpkinKitchen Oven / Kitchen Oven II+7
- Vegetable soupKitchen Oven / Kitchen Oven II+5
- Vegetable saladKitchen Table / Kitchen Table II+2
- Baked meatKitchen Oven / Kitchen Oven II+2
- SandwichKitchen Table / Kitchen Table II+4
- BurgerKitchen Table / Kitchen Table II+4
- LasagnaKitchen Oven / Kitchen Oven II+4
- Soldier's stewKitchen Oven / Kitchen Oven II+2
- Fish nuggetsKitchen Oven / Kitchen Oven II+3
- Baked fishKitchen Oven / Kitchen Oven II+3
- Fish soupKitchen Oven / Kitchen Oven II+5
- Baked salmonKitchen Oven / Kitchen Oven II+3
- Fisherman's pieKitchen Oven / Kitchen Oven II+1
- Kraken steakKitchen Oven / Kitchen Oven II+1
- Fried golden carpKitchen Oven / Kitchen Oven II+1
- Heavenly salmonKitchen Oven / Kitchen Oven II+1
- Elder's mealKitchen Oven / Kitchen Oven II+1
Necromancer
- Unlock condition
- Complete 50 corpse-to-zombie resurrections.
- What counts
- Finishing the corpse-to-zombie transition adds one.
- Important details
- Preparing resurrection materials or finding an existing zombie does not complete this transition.
Master Farmer
- Unlock condition
- Harvest 100 ripe garden beds.
- What counts
- Each harvested bed adds one, regardless of how many crops or seeds it produces.
- Important details
- Planting a bed or buying crops does not add a harvest. This is a count of harvest actions, not items.
Alcohol Baron
- Unlock condition
- Reach 100 alcohol-production progress.
- What counts
- Each completed batch adds the recipe’s amount: Soldier's ale adds 5; each wine recipe adds 4; the listed beer, cider and mead recipes add 1.
- Important details
- Buying or drinking alcohol does not advance production. Extra yield does not automatically mean extra achievement progress.
Counting recipes
Recipes that count
Progress per completed batch
Shepherd of Souls
- Unlock condition
- Finish 50 sermons.
- What counts
- Each finished sermon adds one. The counter runs when the sermon sequence finishes, before reward collection.
- Important details
- The counter does not require the sermon’s reward-success roll to succeed.
Stroke of Genius
- Unlock condition
- Purchase 150 inspiration levels.
- What counts
- Each purchased inspiration level adds one, including further levels in the same inspiration.
- Important details
- Gaining inspiration progress from work does not itself advance this achievement. Spend that progress to purchase levels.
Novice Alchemist
- Unlock condition
- Complete 25 qualifying alchemy formula batches.
- What counts
- Each completed formula in the list below adds one. Alkali also counts; eligible results are not limited to items named potions.
- Important details
- Extracting ingredients or buying a potion does not replace completing a listed alchemy formula.
Counting recipes
Recipes that count
Progress per completed batch
- Dream Dust+1
- Paint+1
- Lacquer+1
- Healing Potion+1
- Healing Potion II+1
- Healing Potion III+1
- Damage Potion+1
- Damage Potion II+1
- Damage Potion III+1
- Zombie Motivator Potion+1
- Zombie Motivator Potion II+1
- Zombie Motivator Potion III+1
- Berserker Potion+1
- Berserker Potion II+1
- Berserker Potion III+1
- Weak growth elixir+1
- Rich growth elixir+1
- Miracle growth elixir+1
- Preservative+1
- Organ Improver Red Skulls+1
- Organ Improver White Skulls+1
- Reanimation Liquid+1
- Tannin Liquid+1
- Alkali+1
- Explosive Dust+1
- Spices+1
- Umami+1
- Philosopher Stone+1
- Third Eye Salt+1
Fish Magnet
- Unlock condition
- Successfully catch 50 fish.
- What counts
- Each successful fishing minigame adds one when the fish is landed.
- Important details
- Failed attempts and broken lines do not count. Buying fish does not complete a fishing attempt.
No matches. to see all entries.
How to read this reference
The target is the achievement goal, not your current progress. For crafting achievements, you may repeat qualifying recipes; the recipe list does not require making every recipe. Story entries identify the triggering step and link to the relevant quest.
Sources
Unlock actions and counting rules are checked against the current game configuration and trigger code. These are code-based explanations, not a claim that every achievement has been tested in a live save.