Game reference
Forest Pass · Explore the Forest. · Quests
Forest Pass: Check recorded prerequisites and related quest steps.
full game 1.009.1 · Site updated
Current objective: Explore the Forest.
Values and uses
Completion and hand-in
Use the current objective and the completion conditions below to check this step.
Completion checks a particular custom interaction. Use the object or conversation identified by the objective; the full interaction sequence is not established here.
What changes at this stage
Completing this step changes the blocked forest mine entrance into a clearing job. At that entrance, the job requires 1 dynamite and level 8 in the Orange talent branch. Use the linked clearing page for the position and job details.
Finishing the clearing job removes the blockage and reveals both mine travel entrances. The old bandit’s mine dialogue adds a work hint; it does not purchase a technology or supply the dynamite.
Related steps and actions
These results do not remove the earlier access conditions or complete later stages. This explanation is based on the current version’s configuration and scripts, without a save-based playtest.
Automatic closure of an earlier stage
This meeting also marks the earlier mine-approach stage complete automatically.
This is an automatic result of the current step; follow its own objective and completion action.
Connected quest steps
Records this achievement as completed:Friends in Low Places
Completing these steps starts this quest
Completing this quest starts
- Can't See The Forest for the Iron · Persuade Larry the skull to impersonate Robert the skeleton. Larry is probably at home, or somewhere in the Inquisition Base.
- Go Wild in the Wild Lands · Get a Royal Pardon from the Mailbox in the Village.
These are direct starts in completion scripts. Separate entries can be alternative routes, not a checklist. Event-driven starts and other conditions are listed separately where verified.
Recorded preceding quests
The checks above apply while this quest is active. This page includes the source-checked actions, dialogue steps and transitions shown above. The full earlier activation chain, intervening events, area access and dialogue visibility have not all been verified. Recorded preceding quests provide context; they do not guarantee that an option is available. An explained completion-effect list does not establish a complete walkthrough.
Achievements(1)
Prerequisites(1)
Next unlocks(7)
- Go Wild in the Wild LandsBring the royal pardon to the Bandits at their Forest Camp.
- Can't See The Forest for the IronGive Larry a candle. He's probably at home, or somewhere in the Inquisition Base.
- Can't See The Forest for the IronPersuade Larry the skull to impersonate Robert the skeleton. Larry is probably at home, or somewhere in the Inquisition Base.
- Can't See The Forest for the IronGet the explosives from the Bandits. They're at their camp in the Forest.
- Go Wild in the Wild LandsGet a Royal Pardon from the Mailbox in the Village.
- Go Wild in the Wild LandsRefill the ink in the Village Mailbox.
- Go Wild in the Wild LandsPay the fine to the Village Mailbox.
Quest relationships identify prerequisites; they are not a verified step-by-step walkthrough.
Sources
Quest requirements: completion checks and dialogue-price handling. Held items and consumed items are separate. Selected completion effects are interpreted from the quest script; nested conditions and remaining effects are not claimed as fully covered.
Frozen Windows game files and code verification; no game-save playtest or other-platform verification.