Game reference
The Last Battle · Win the battle: Final Battle · Quests
The Last Battle: Check recorded prerequisites and related quest steps.
full game 1.009.1 · Site updated
Current objective: Win the battle: Final Battle
Values and uses
Completion and hand-in
Use the current objective and the completion conditions below to check this step.
Continue through the following scene
Let the victory conversation and its scripted movement continue. After its final pause, the next story meeting starts automatically; there is no new answer menu or need to search for a separate NPC to start that meeting.
The meeting continues through a longer scene. Immediate free movement and a usable secret passage are not established here; the passage-state changes still need located targets.
These follow-ups retain earlier access conditions, other control locks and later completion requirements. This is configuration/script analysis, not a save-based playtest or certification of the entire activation chain.
Battlefield and map changes
This step hides a battle marker on the map. Marker visibility is separate from whether the battle area is loaded or a battle is won.
The preparation step that displays this marker is:
The Last Battle · Prepare for the last battle. Speak with the guards at the post, and win.
Continue after the current step
After the victory, let the automatically linked meeting and its scripted movements play. The following player line is the completion marker for this meeting; the longer scene continues afterward. Let the remaining scene finish before trying to continue normally.
Victory also closes this battle’s earlier entry, retreat and defeat checks automatically.
Scene progress marker — player dialogue:
Luckily, I have all the pieces but one... and it's somewhere around here.
Related portal task, started earlier:
Backpack capacity increases by 1 slot.
World drop created in front of the player at that point in the scene:
The source identifies the drop moment and position relative to the player. Pickup after the long scene has not been save-tested.
Achievement unlocked:
Complete the current objective and retain its own conditions. These are the verified follow-up actions and results; earlier access, other control restrictions and later story triggers still apply. This does not certify the full activation chain or unusual-save recovery.
Connected quest steps
With this quest active, win this specific battle:Final Battle
Completing these steps starts this quest
These are direct starts in completion scripts. Separate entries can be alternative routes, not a checklist. Event-driven starts and other conditions are listed separately where verified.
Recorded preceding quests
- Palace Politics · Go home and wait for Davy the Dagger to provide information about the Palace.
- Gluttony and Pride · Ask Jack and Gunter to help you restore the portal. They're in the Port Area near the Main Pier.
- Gluttony and Pride
- Wrath and Sloth · Ask Agatha and Herbert to help you restore the portal. They live at the Crossroads.
- Wrath and Sloth
- Lust and Envy · Ask Linda and Albert to help you restore the portal. They're at the Dockside Club.
- Lust and Envy
The checks above apply while this quest is active. This page includes the source-checked actions, dialogue steps and transitions shown above. The full earlier activation chain, intervening events, area access and dialogue visibility have not all been verified. Recorded preceding quests provide context; they do not guarantee that an option is available. An explained completion-effect list does not establish a complete walkthrough.
There are 2 additional completion script expression(s), beyond the effects listed above. Their conditional or story-state results have not been fully interpreted; the list is not a complete reward or follow-up list.
Prerequisites(8)
- Palace PoliticsGo home and wait for Davy the Dagger to provide information about the Palace.
- Gluttony and PrideAsk Jack and Gunter to help you restore the portal. They're in the Port Area near the Main Pier.
- Eye, Red EyeI need to hold a special sermon in my Church dedicated to the Old God.
- Eye, Red EyeI need to build an attic in my home for the Old God.
- Eye, Red EyeI convinced the six. It's time to speak with the Old God in Mauritzio’s cheese cellar.
- Eye, Red EyeIt seems I cannot convince the six. It's time to ask the Old God in the attic what to do.
- Wrath and SlothAsk Agatha and Herbert to help you restore the portal. They live at the Crossroads.
- Lust and EnvyAsk Linda and Albert to help you restore the portal. They're at the Dockside Club.
Quest relationships identify prerequisites; they are not a verified step-by-step walkthrough.
Sources
Quest requirements: completion checks and dialogue-price handling. Held items and consumed items are separate. Selected completion effects are interpreted from the quest script; nested conditions and remaining effects are not claimed as fully covered.
Frozen Windows game files and code verification; no game-save playtest or other-platform verification.