Game reference
Eye, Red Eye · I need to build an attic in my home for the Old God. · Quests
Eye, Red Eye: Check recorded prerequisites and related quest steps.
full game 1.009.1 · Site updated
Current objective: I need to build an attic in my home for the Old God.
Values and uses
Completion and hand-in
Use the current objective and the completion conditions below to check this step.
Continue through the following scene
After the attic is built, let the automatic scene run. It brings the visitor inside, moves your character up to the attic, and opens the response shown below during the conversation. Choose it and let the remaining exchange finish.
The scene then restores player control. Use the separate downstairs instructions on this page for the following Larry conversation; the existing help-task and eye-choice requirements still apply.
Choose these single-answer prompts as they appear
- The six
Related characters
These follow-ups retain earlier access conditions, other control locks and later completion requirements. This is configuration/script analysis, not a save-based playtest or certification of the entire activation chain.
Verified follow-up and entry
When you can leave the attic, use its ladder to go downstairs. Building the attic replaces the broken downstairs ladder with the usable one, so it does not require a separate ladder recipe. The arrival downstairs starts an automatic conversation with Larry.
Let that conversation finish to regain control. The same follow-up checks a separate story condition before starting the linked eye-choice task; going downstairs alone does not guarantee that the eye choice is available.
In-game heading or option
So, how's our ancient god doing?
Related steps and operations
Keep the current objective’s requirements, earlier access conditions and other control locks. These are bounded configuration/script findings, not a saved-game test or certification of the full activation chain.
Help conversations and the palace follow-up
Completing this attic step unlocks the following three help conversations. Each group is one shared task: speak to one available character in the pair, rather than completing it separately with both.
Both characters in this pair need reputation of at least 100. This is a dialogue threshold, not a price.
Choose: I need your help
The foreman’s normal menu also checks that his early defence introduction is complete.
Both characters in this pair need reputation of at least 100. This is a dialogue threshold, not a price.
Choose: I need your help
Both characters in this pair need reputation of at least 100. This is a dialogue threshold, not a price.
Choose: I need your help
Each group counts once. After completing its conversation, you do not need to ask the other character in the same pair again.
The home step counted alongside these three conversations is: Palace Politics · Go home and wait for Davy the Dagger to provide information about the Palace.
There is also another completion order: if the automatic wake-up stage has already finished, completing the home step afterward starts the same follow-up. You do not need to repeat the three earlier help tasks solely because the home step finished later.
Giving away the red eye in the later conversation cancels any of these three help tasks that are still unfinished and starts the following alternative help tasks:
- Gluttony and Pride · Ask Jack and Gunter to help you restore the portal. They're in the Port Area near the Main Pier.
- Wrath and Sloth · Ask Agatha and Herbert to help you restore the portal. They live at the Crossroads.
- Lust and Envy · Ask Linda and Albert to help you restore the portal. They're at the Dockside Club.
The follow-up task is: The Last Battle · Prepare for the last battle. Speak with the guards at the post, and win.
Current quest state, actor access and earlier story conditions still apply. Follow the home task’s own objective; this section explains its follow-up checks and does not establish an unverified travel route.
Connected quest steps
With this quest active, carry out this construction action. The quest listens for its building event:Fix the Attic
The linked entry identifies the required operation. The exact route to its scene object has not been verified here.
The red-eye decision
Earlier decision, for reference. This is a later stage; do not make the choice again here: Friend or Foe · I have the Red Eye, and it should help me to get through the wall to Mauritzio’s cheese cellar in the Sewers.
In the opening dialogue, choose: How to use the portal
To hand over the eye
Choose the option below and hand over one eye. This starts the linked task:
- Give the eye
- Red Eye × 1
- Eye, Red Eye · I need to hold a special sermon in my Church dedicated to the Old God.
To keep the eye
Before handing it over, follow these questions in order. The first two prompts have identical text; choose each when it appears after the reply.
- I have some questions first.
- I have some questions first.
- How did you become a god?
- Tell me about portal.
- Your sister
- Keepers and the old contract
- What powers do you have.
- Why do you need the red eye?
- How did you lose your eye?
After the last reply, the option below becomes visible. Selecting it starts the linked task:
Keep the red eye.
Eye, Red Eye · I need to build an attic in my home for the Old God.
These are alternative branches. Choosing one cancels the other hidden step; this sequence does not undo a choice already made. The instructions describe the initial conversation, not a tested save recovery.
Recorded preceding quests
The checks above apply while this quest is active. This page includes the source-checked actions, dialogue steps and transitions shown above. The full earlier activation chain, intervening events, area access and dialogue visibility have not all been verified. Recorded preceding quests provide context; they do not guarantee that an option is available. An explained completion-effect list does not establish a complete walkthrough.
Prerequisites(1)
Next unlocks(12)
- The Last BattlePrepare for the last battle. Speak with the guards at the post, and win.
- The Last BattleWin the battle: Final Battle
- The Last BattleRestore the portal at the Astrologer's Tower.
- Gluttony and PrideSomething strange is happening. Visit Jack and Gunter in the Port Area near the Main Pier.
- Gluttony and PrideBring an Elegant Hand to Jack in the Port Area near the Main Pier.
- Wrath and SlothBring a Comfortable Chair to Agatha at the Crossroads.
- Wrath and SlothSomething strange is happening. Visit Agatha and Herbert at the Crossroads.
- Lust and EnvySomething strange is happening. Visit Linda and Albert at the Dockside Club.
Show 4 more
- Lust and EnvyBring Luxury Drapes to Albert at the Dockside Club.
- Gluttony and PrideAsk Jack and Gunter to help you restore the portal. They're in the Port Area near the Main Pier.
- Wrath and SlothAsk Agatha and Herbert to help you restore the portal. They live at the Crossroads.
- Lust and EnvyAsk Linda and Albert to help you restore the portal. They're at the Dockside Club.
Quest relationships identify prerequisites; they are not a verified step-by-step walkthrough.
Sources
Quest requirements: completion checks and dialogue-price handling. Held items and consumed items are separate. Selected completion effects are interpreted from the quest script; nested conditions and remaining effects are not claimed as fully covered.
Frozen Windows game files and code verification; no game-save playtest or other-platform verification.