Game reference
Eye, Red Eye · I convinced the six. It's time to speak with the Old God in Mauritzio’s cheese cellar. · Quests
Eye, Red Eye: Check recorded prerequisites and related quest steps.
full game 1.009.1 · Site updated
Current objective: I convinced the six. It's time to speak with the Old God in Mauritzio’s cheese cellar.
Values and uses
Completion and hand-in
Use the current objective and the completion conditions below to check this step.
Completion checks a sleep event while this quest is active. Sleep after activating this step; the full route that activates it is not established here.
Continue through the following scene
The completion scene automatically returns you home for the conversation about the last portal fragment and your other self.
Continue through the dialogue; player control returns after the visitor leaves.
These follow-ups retain earlier access conditions, other control locks and later completion requirements. This is configuration/script analysis, not a save-based playtest or certification of the entire activation chain.
Verified follow-up and entry
Complete the three specific help-agreement tasks linked below, one for each pair of characters. Completion of the third starts this task.
These three agreements have their own requirements and are separate from the six requested deliveries in the keep-eye route. This task’s later wake-up completion remains a separate step; starting it does not finish that wake-up stage.
Related steps and operations
- Gluttony and Pride · Ask Jack and Gunter to help you restore the portal. They're in the Port Area near the Main Pier.
- Wrath and Sloth · Ask Agatha and Herbert to help you restore the portal. They live at the Crossroads.
- Lust and Envy · Ask Linda and Albert to help you restore the portal. They're at the Dockside Club.
Keep the current objective’s requirements, earlier access conditions and other control locks. These are bounded configuration/script findings, not a saved-game test or certification of the full activation chain.
Connected quest steps
Completing this quest starts
- The Last Battle · Prepare for the last battle. Speak with the guards at the post, and win.
Also requires this step to be completed:Palace Politics · Go home and wait for Davy the Dagger to provide information about the Palace.
These are direct starts in completion scripts. Separate entries can be alternative routes, not a checklist. Event-driven starts and other conditions are listed separately where verified.
The checks above apply while this quest is active. This page includes the source-checked actions, dialogue steps and transitions shown above. The full earlier activation chain, intervening events, area access and dialogue visibility have not all been verified. Recorded preceding quests provide context; they do not guarantee that an option is available. An explained completion-effect list does not establish a complete walkthrough.
Next unlocks(12)
- The Last BattlePrepare for the last battle. Speak with the guards at the post, and win.
- The Last BattleWin the battle: Final Battle
- The Last BattleRestore the portal at the Astrologer's Tower.
- Gluttony and PrideSomething strange is happening. Visit Jack and Gunter in the Port Area near the Main Pier.
- Gluttony and PrideBring an Elegant Hand to Jack in the Port Area near the Main Pier.
- Wrath and SlothBring a Comfortable Chair to Agatha at the Crossroads.
- Wrath and SlothSomething strange is happening. Visit Agatha and Herbert at the Crossroads.
- Lust and EnvySomething strange is happening. Visit Linda and Albert at the Dockside Club.
Show 4 more
- Lust and EnvyBring Luxury Drapes to Albert at the Dockside Club.
- Gluttony and PrideAsk Jack and Gunter to help you restore the portal. They're in the Port Area near the Main Pier.
- Wrath and SlothAsk Agatha and Herbert to help you restore the portal. They live at the Crossroads.
- Lust and EnvyAsk Linda and Albert to help you restore the portal. They're at the Dockside Club.
Quest relationships identify prerequisites; they are not a verified step-by-step walkthrough.
Sources
Quest requirements: completion checks and dialogue-price handling. Held items and consumed items are separate. Selected completion effects are interpreted from the quest script; nested conditions and remaining effects are not claimed as fully covered.
Frozen Windows game files and code verification; no game-save playtest or other-platform verification.