Game reference
Actions at Broken Conveyor Mechanism
Check the requirements and recorded results for this target.
full game 1.009.1 · Site updated
Clearing & repairs · Browse this type of action
Which repair target is this? — Target A
Factory conveyor area. The highlighted target is a separate object at this position. Equal material lists do not make these repairs interchangeable. The diagram compares the eight targets; markers are labels for this guide only.
Repairing this target replaces its broken conveyor base with the repaired base at the same position. The paired recipe repairs a different base.
These repair recipes have no recipe-unlock flag. This alone does not establish when the story makes their locations accessible.
Compare the other targets
- Target B · Repair conveyor mounting points
- Target C · Repair conveyor mounting points
- Target D · Repair conveyor mounting points
- Target E · Repair conveyor mounting points
- Target F · Repair conveyor mounting points
- Target G · Demolish the wall
- Target H · Demolish the wall
Schematic from the initial scene layout; not a live map of your save.
1 recorded actions for this target.
Action details
This action changes or removes its target object. Check the listed object’s repair or work interaction and the materials below; the result is not necessarily an item. The replacement’s exact scene placement and follow-up behavior for this entry remain unverified.
Materials
- Bronze Gear4Available inventories
- Polished Bronze2Available inventories
Sources
Recipe quantities and chances: recipe configuration, perk add/remove parameters, executor selection and output evaluation. Progress values are ticks, not seconds; costs are configured per progress. Quality and weighted groups require their own result rules.
Frozen Windows game files and code verification; no game-save playtest or other-platform verification.