Game reference
Actions at Broken Wall
Check the requirements and recorded results for this target.
full game 1.009.1 · Site updated
Clearing & repairs · Browse this type of action
Which repair target is this? — Target G
Factory conveyor area. The highlighted target is a separate object at this position. Equal material lists do not make these repairs interchangeable. The diagram compares the eight targets; markers are labels for this guide only.
This clearing removes the repair sign and the wall object at this target. It does not perform the replacement action at target H.
These repair recipes have no recipe-unlock flag. This alone does not establish when the story makes their locations accessible.
Compare the other targets
- Target A · Repair conveyor mounting points
- Target B · Repair conveyor mounting points
- Target C · Repair conveyor mounting points
- Target D · Repair conveyor mounting points
- Target E · Repair conveyor mounting points
- Target F · Repair conveyor mounting points
- Target H · Demolish the wall
Schematic from the initial scene layout; not a live map of your save.
1 recorded actions for this target.
Action details
Interact with the listed repair sign and select the clearing or repair action. Confirm the materials in its building window; confirmation consumes them and applies the repair effect. Do not look for a production queue.
Materials
- Dynamite1Available inventories
Sources
Recipe quantities and chances: recipe configuration, perk add/remove parameters, executor selection and output evaluation. Progress values are ticks, not seconds; costs are configured per progress. Quality and weighted groups require their own result rules.
Frozen Windows game files and code verification; no game-save playtest or other-platform verification.