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Game reference

Actions at Repair housing · Repair target 4

Check the requirements and recorded results for this target.

full game 1.009.1 ·

Clearing & repairs · Browse this type of action

When these repair notices appear

This repair notice becomes visible after you finish reporting to Linda that the shop is open:

Safe Harbor · Tell Linda that you restored the old shop.

This changes the visibility of existing, unrepaired notices. It does not supply materials or perform the repairs. Earlier access conditions and the state of your town still apply.

1 recorded actions for this target.

Repair housing · Repair target 4 · Housing · Building Kit I × 6、Wooden Kit I × 4、Iron Kit I × 2 Building Kit I, Wooden Kit I, Iron Kit I Site-authored description; this record has no official player-facing name.

Action details

Interact with the listed repair sign and select the clearing or repair action. Confirm the materials in its building window; confirmation consumes them and applies the repair effect. Do not look for a production queue.

Materials

Result per action

  • Building Kit I1–3Chance: 0% without / 30% with the player’s active Builder perk
  • Wooden Kit I1–2Chance: 0% without / 30% with the player’s active Builder perk
  • Iron Kit I1Chance: 0% without / 30% with the player’s active Builder perk

Mastery and inspiration

Complete action: +1 · Home Sweet Home I

Effect

Target details

Sources

Recipe quantities and chances: recipe configuration, perk add/remove parameters, executor selection and output evaluation. Progress values are ticks, not seconds; costs are configured per progress. Quality and weighted groups require their own result rules.

Frozen Windows game files and code verification; no game-save playtest or other-platform verification.

Evidence policy · Data updates