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Dungeons and... that's it, probably. · Return Home and talk to Larry about what to do next. · Quests

Dungeons and... that's it, probably.: Check recorded prerequisites and related quest steps.

full game 1.009.1 ·

Current objective: Return Home and talk to Larry about what to do next.

Values and uses

Completion and hand-in

Use the current objective and the completion conditions below to check this step.

Quest contact

Verified entrance for this check

With this task active, use the entrance below to go inside. The check is recorded after the transition finishes at its arrival point. Keep the page’s other verified requirements and any story restrictions on the doorway.

Home entrance (site description)

Continue through the following scene

Enter your home through its normal outside entrance. When this arrival objective triggers, let the conversation with Larry finish. It reveals the locked hatch inside your home and returns control; the hatch still needs its unlock operation.

At the revealed hatch, use the linked unlock operation with Bronze Detail × 1 and Board × 2, retaining its other listed requirements. Finishing that operation replaces the locked hatch with the basement entrance and completes the linked cellar objective. The scene itself does not pay those materials or open the hatch.

Related conditions and steps

Related items, operations and places

Related characters

These follow-ups retain earlier access conditions, other control locks and later completion requirements. This is configuration/script analysis, not a save-based playtest or certification of the entire activation chain.

Connected quest steps

Completing these steps starts this quest

Completing this quest starts

These are direct starts in completion scripts. Separate entries can be alternative routes, not a checklist. Event-driven starts and other conditions are listed separately where verified.

The checks above apply while this quest is active. This page includes the source-checked actions, dialogue steps and transitions shown above. The full earlier activation chain, intervening events, area access and dialogue visibility have not all been verified. Recorded preceding quests provide context; they do not guarantee that an option is available. An explained completion-effect list does not establish a complete walkthrough.

Prerequisites(1)

NPC(1)

Quest relationships identify prerequisites; they are not a verified step-by-step walkthrough.

Browse all quests

Sources

Quest requirements: completion checks and dialogue-price handling. Held items and consumed items are separate. Selected completion effects are interpreted from the quest script; nested conditions and remaining effects are not claimed as fully covered.

Frozen Windows game files and code verification; no game-save playtest or other-platform verification.

Evidence policy · Data updates