Game reference
Bronze Zombie Collar · Recipes
Bronze Zombie Collar: Check ingredients, outputs and the workstation for this recipe.
full game 1.009.1 · Site updated
Made at: Jewelry Table
Values and uses
Crafting answer
1 required recipe-unlock marker(s) are initially hidden. No verified literal craft/quest finish trigger was found in the inspected configuration; the dialogue or scene unlock route remains unbound. A listed hidden marker is not a technology you can assume is purchasable. If the recipe is absent, check the related story/cooking progress before preparing a batch.
Materials
- Bronze Ingot1Available crafting inventories
- Blue Crystal1Available crafting inventories
- Faith3Available crafting inventories
Output per craft
Mastery and inspiration
Complete recipe: +1 · Bronze Crafter I
Complete recipe: +1 · Jeweler I
Effect
Craft at
Tool for the work action
- Jewelry TableHands
Cannot start? Check the full material counts, Red talent branch level 4, required extensions and the recipe unlock. If automatic completion is blocked, clear space in the crafting output inventory.
Show Progress and per-progress costsHide Progress and per-progress costs
Base progress: 8 ticks; this is not a duration in seconds. Perks may change the total.
Configured energy per progress: 3; tools and perks can change the actual cost.
Configured insanity change per progress: 0.15; this is not the total cost.
Unlocked by(1)
Sources
Recipe quantities and chances: recipe configuration, perk add/remove parameters, executor selection and output evaluation. Progress values are ticks, not seconds; costs are configured per progress. Quality and weighted groups require their own result rules.
Frozen Windows game files and code verification; no game-save playtest or other-platform verification.