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Game reference

Repair Bridge · Clearing & repairs

Check the requirements and recorded results for this target.

full game 1.009.1 ·

Clearing & repairs · Browse this type of action

Used at / target: Vineyard Bridge

Values and uses

Action details

This action has no ordinary item output recorded. Use the listed object’s interaction and check its state after completion. The specific scripted or inventory state change for this entry remains unverified.

Materials

Used at / target:

Tool for the work action

This action cannot be added to the normal crafting queue; use the object’s direct action.

Show Progress and per-progress costsHide Progress and per-progress costs

Base progress: 5 ticks; this is not a duration in seconds. Perks may change the total.

Configured energy per progress: 3; tools and perks can change the actual cost.

Browse all recipes

Sources

Recipe quantities and chances: recipe configuration, perk add/remove parameters, executor selection and output evaluation. Progress values are ticks, not seconds; costs are configured per progress. Quality and weighted groups require their own result rules.

Frozen Windows game files and code verification; no game-save playtest or other-platform verification.

Evidence policy · Data updates