Game reference
Zombie Carousel Repairing · Clearing & repairs
Check the requirements and recorded results for this target.
full game 1.009.1 · Site updated
Clearing & repairs · Browse this type of action
Used at / target: Broken Zombie Carousel
Values and uses
Action details
This action has no ordinary item output recorded. Use the listed object’s interaction and check its state after completion. The specific scripted or inventory state change for this entry remains unverified.
Materials
- Bronze Gear6Available inventories
- Bronze Detail4Available inventories
- Wooden Plank4Available inventories
Used at / target:
Tool for the work action
- Broken Zombie CarouselHammer
Show Progress and per-progress costsHide Progress and per-progress costs
Base progress: 10 ticks; this is not a duration in seconds. Perks may change the total.
Configured energy per progress: 2; tools and perks can change the actual cost.
Sources
Recipe quantities and chances: recipe configuration, perk add/remove parameters, executor selection and output evaluation. Progress values are ticks, not seconds; costs are configured per progress. Quality and weighted groups require their own result rules.
Frozen Windows game files and code verification; no game-save playtest or other-platform verification.