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Game reference

Church Illumination · Tech Tree

Church Illumination: Check point costs, prerequisites and what this technology unlocks.

full game 1.009.1 ·

Values and uses

Technology cost

100 red · 20 green · 50 blue

All listed prerequisites must be unlocked.

Direct unlocks

Unlocks buildings

  • Improve the Church III
  • Interior Bench III

Plan prerequisite costs

Purchase spends the displayed red, green and blue points; reputation is checked, not spent. The planner totals prerequisites and does not subtract technologies already owned in your game save.

There are 3 additional unlock expressions whose conditional or player-state effects remain unresolved. The direct unlocks above do not include those uncertain effects.

Prerequisites(1)

Next unlocks(3)

Browse all tech tree

Sources

Technology unlocks: direct configuration lists and separately identified unlock calls. Parent logic and reputation checks follow the technology handler. Unresolved script effects are not presented as guaranteed unlocks.

Frozen Windows game files and code verification; no game-save playtest or other-platform verification.

Evidence policy · Data updates