Game reference
Wharf Rats · Bring looter keys to Davy the Dagger at the Dockside Club. · Quests
Wharf Rats: Check recorded prerequisites and related quest steps.
full game 1.009.1 · Site updated
Current objective: Bring looter keys to Davy the Dagger at the Dockside Club.
Values and uses
Completion and hand-in
First check that this quest is currently in progress. Having the required items or resources alone does not activate its completion dialogue.
Requirements
- Keys for LootersMust hold 1Consumed on hand-in: 1
Item requirements check the player’s carried inventory, not a nearby chest.
Completion actor
- Davy
Choose the completion dialogue: Love novel.
Verified completion effects include
- Love NovelDropped near the player: 1
- Story · quality 1Dropped near the player: 1
Dialogue menu changes after completion
Unlocks this choice in the main dialogue menu: Make an order
Davy
In the main menu, this choice is available only on Lust Day.
An unlocked choice can still be unavailable if it has been removed by another step. These changes do not establish when you can reach the character or begin this quest.
Connected quest steps
Completing these steps starts this quest
Completing this quest hides its completion dialogue choice.
These are direct starts in completion scripts. Separate entries can be alternative routes, not a checklist. Event-driven starts and other conditions are listed separately where verified.
Recorded preceding quests
The checks above apply while this quest is active. This page includes the source-checked actions, dialogue steps and transitions shown above. The full earlier activation chain, intervening events, area access and dialogue visibility have not all been verified. Recorded preceding quests provide context; they do not guarantee that an option is available. An explained completion-effect list does not establish a complete walkthrough.
Prerequisites(1)
Next unlocks(4)
Quest relationships identify prerequisites; they are not a verified step-by-step walkthrough.
Sources
Quest requirements: completion checks and dialogue-price handling. Held items and consumed items are separate. Selected completion effects are interpreted from the quest script; nested conditions and remaining effects are not claimed as fully covered.
Frozen Windows game files and code verification; no game-save playtest or other-platform verification.