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Game reference

Battles in the Sewers · Win the battle: Sewer Brawl I · Quests

Battles in the Sewers: Check recorded prerequisites and related quest steps.

full game 1.009.1 ·

Current objective: Win the battle: Sewer Brawl I

Values and uses

Completion and hand-in

Use the current objective and the completion conditions below to check this step.

Quest contact

  • Davy

What follows this scene

Winning this battle also checks whether the linked cheese discovery is complete. If it is, both ends of the town sewer doorway become interactable. If you find the cheese later, its scene ending performs the same check. Complete both and let the scene finish, then use the doorway normally.

Other milestone:

Finding Old God · It seems that Davy the Dagger is near the sewer entrance, by the west gate. I need to speak to him.

Preparing the entrance’s normal interaction is not an automatic teleport. Earlier route access and other doorway restrictions still apply.

These are source-verified continuations for the stated scene. Other input restrictions and earlier access conditions remain applicable. This does not verify the full activation chain, unusual saved-state recovery or a continuous playthrough.

Battlefield and map changes

  • Sewer Brawl I

    The area switches to its post-battle layout and its battle trigger area is disabled. Later conversations and other tasks still have their own completion conditions.

Battle progression and access checks

Connected quest steps

With this quest active, win this specific battle:Sewer Brawl I

Completing these steps starts this quest

Completing this quest starts

These are direct starts in completion scripts. Separate entries can be alternative routes, not a checklist. Event-driven starts and other conditions are listed separately where verified.

The checks above apply while this quest is active. This page includes the source-checked actions, dialogue steps and transitions shown above. The full earlier activation chain, intervening events, area access and dialogue visibility have not all been verified. Recorded preceding quests provide context; they do not guarantee that an option is available. An explained completion-effect list does not establish a complete walkthrough.

Prerequisites(1)

Quest relationships identify prerequisites; they are not a verified step-by-step walkthrough.

Browse all quests

Sources

Quest requirements: completion checks and dialogue-price handling. Held items and consumed items are separate. Selected completion effects are interpreted from the quest script; nested conditions and remaining effects are not claimed as fully covered.

Frozen Windows game files and code verification; no game-save playtest or other-platform verification.

Evidence policy · Data updates