Game reference
Press for Cash · Bring paper money to Januarius in his tavern in the Village. · Quests
Press for Cash: Check recorded prerequisites and related quest steps.
full game 1.009.1 · Site updated
Current objective: Bring paper money to Januarius in his tavern in the Village.
Values and uses
Completion and hand-in
First check that this quest is currently in progress. Having the required items or resources alone does not activate its completion dialogue.
Requirements
- Printed MoneyMust hold 20Consumed on hand-in: 20
Item requirements check the player’s carried inventory, not a nearby chest.
Completion actor
Quest owner (distinct from the completion dialogue): Jeffry
Choose the completion dialogue: Paper money.
Verified completion effects include
- JanuariusMerchant tier increased
Continue the completion conversation
After choosing the completion reply, continue the same conversation. The following items drop near you when the corresponding scripted line finishes. Collect the drops:
- Signed Printed Money × 10
The same dialogue follow-up also starts this step:
Connected quest steps
Completing these steps starts this quest
Completing this quest hides its completion dialogue choice.
These are direct starts in completion scripts. Separate entries can be alternative routes, not a checklist. Event-driven starts and other conditions are listed separately where verified.
The checks above apply while this quest is active. This page includes the source-checked actions, dialogue steps and transitions shown above. The full earlier activation chain, intervening events, area access and dialogue visibility have not all been verified. Recorded preceding quests provide context; they do not guarantee that an option is available. An explained completion-effect list does not establish a complete walkthrough.
NPC(2)
Quest relationships identify prerequisites; they are not a verified step-by-step walkthrough.
Sources
Quest requirements: completion checks and dialogue-price handling. Held items and consumed items are separate. Selected completion effects are interpreted from the quest script; nested conditions and remaining effects are not claimed as fully covered.
Frozen Windows game files and code verification; no game-save playtest or other-platform verification.