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Game reference

Comrade Donkey · Quests

Comrade Donkey: Check recorded prerequisites and related quest steps.

full game 1.009.1 ·

Current objective: Bring beer to Larry. He's normally at our home in the Inquisition Base.

Values and uses

Completion and hand-in

First check that this quest is currently in progress. Having the required items or resources alone does not activate its completion dialogue.

Requirements

  • BeerMust hold 2Consumed on hand-in: 2

Item requirements check the player’s carried inventory, not a nearby chest.

Completion actor

Choose the completion dialogue: Give the beer.

Verified follow-up and entry

The opening cemetery lesson’s installation of a grave sign starts this history sequence. The linked introduction pages explain that installation; completing their later objectives is not an extra requirement for this sequence.

Once that wait is prepared, sleep and wake once, then enter your home to play the first history episode. After it starts the next wait, pass four separate wake-up events and enter home again for the second episode. After the next four separate wake-up events, enter home again: that arrival starts this beer task and its scene.

These waits advance through their active wake-up stages, not simply through elapsed calendar days. Other queued home conversations can take priority. Continue the episodes with Larry; the arrival is inside your home, not an instruction to leave it. This sequence does not require the palace storyline.

Keep the current objective’s requirements, earlier access conditions and other control locks. These are bounded configuration/script findings, not a saved-game test or certification of the full activation chain.

Connected quest steps

After completing this step, let a sleep finish automatically, then enter your home to start the follow-up scene. If you are already inside, go outside and enter again. The arrival inside the home triggers the scene.

Completing this quest hides its completion dialogue choice.

The checks above apply while this quest is active. This page includes the source-checked actions, dialogue steps and transitions shown above. The full earlier activation chain, intervening events, area access and dialogue visibility have not all been verified. Recorded preceding quests provide context; they do not guarantee that an option is available. An explained completion-effect list does not establish a complete walkthrough.

NPC(1)

Quest relationships identify prerequisites; they are not a verified step-by-step walkthrough.

Browse all quests

Sources

Quest requirements: completion checks and dialogue-price handling. Held items and consumed items are separate. Selected completion effects are interpreted from the quest script; nested conditions and remaining effects are not claimed as fully covered.

Frozen Windows game files and code verification; no game-save playtest or other-platform verification.

Evidence policy · Data updates