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Game reference

Congregation Trouble · Hold a sermon to try out the new Hypno-device. · Quests

Congregation Trouble: Check recorded prerequisites and related quest steps.

full game 1.009.1 ·

Current objective: Hold a sermon to try out the new Hypno-device.

Values and uses

Completion and hand-in

Use the current objective and the completion conditions below to check this step.

Quest contact

Verified completion effects include

  • Gunter reputationChange: +10 points

Continue through the following scene

After the sermon report closes, choose the faith response shown below. Let the camera cutaway and conversation finish; the scene shows the new machine and returns to the Church. The machine is created automatically in Town near the Dockside Club’s outside entrance, without a separate construction delivery.

Existing town residents also gain access to its two use positions through their normal routines. To start an operation yourself later, use the machine on the day marked with the gluttony symbol and check the linked machine page for its recipe inputs. Continue any following story dialogue; other story conditions still apply.

Choose these single-answer prompts as they appear
  1. About the Faith...

Related items, operations and places

Related characters

These follow-ups retain earlier access conditions, other control locks and later completion requirements. This is configuration/script analysis, not a save-based playtest or certification of the entire activation chain.

Further results of this step

  • Continue the same conversation and scripted movement until control returns. The following tutorial then opens: Tutorial: Panic Reduction Machine

    During that scene, continue with this answer: About the Faith...

    The tutorial has 3 pages. Go to the final page before closing it with OK or Back.

    The preceding task and its hidden follow-up finish before the tutorial opens; closing the tutorial is not another quest completion requirement. Earlier access conditions still apply.

  • Enables the clock’s custom icon for the PR Machine’s weekly loading day. It does not introduce a new weekday or change the loading schedule.

Action that completes this step

With this step active, perform the required sermon and close its results window. Completion is checked when the results window closes.

If several sermon tasks are active, one results-window close can complete at most one of the tasks that share this single-completion restriction. Check which task completed before continuing.

The result-window event and these conditions are source-verified. Earlier quest activation and access to the required facilities remain separate checks.

Connected quest steps

Completing these steps starts this quest

Completing this quest starts

These are direct starts in completion scripts. Separate entries can be alternative routes, not a checklist. Event-driven starts and other conditions are listed separately where verified.

The checks above apply while this quest is active. This page includes the source-checked actions, dialogue steps and transitions shown above. The full earlier activation chain, intervening events, area access and dialogue visibility have not all been verified. Recorded preceding quests provide context; they do not guarantee that an option is available. An explained completion-effect list does not establish a complete walkthrough.

Prerequisites(1)

Next unlocks(1)

NPC(1)

Quest relationships identify prerequisites; they are not a verified step-by-step walkthrough.

Browse all quests

Sources

Quest requirements: completion checks and dialogue-price handling. Held items and consumed items are separate. Selected completion effects are interpreted from the quest script; nested conditions and remaining effects are not claimed as fully covered.

Frozen Windows game files and code verification; no game-save playtest or other-platform verification.

Evidence policy · Data updates