Game reference
Friendship Written in the Stars · Gunter said his zombies will be waiting for me at home. Time to go check. · Quests
Friendship Written in the Stars: Check recorded prerequisites and related quest steps.
full game 1.009.1 · Site updated
Current objective: Gunter said his zombies will be waiting for me at home. Time to go check.
Values and uses
Completion and hand-in
Use the current objective and the completion conditions below to check this step.
Quest contact
Verified entrance for this check
With this task active, use the entrance below to go inside. The check is recorded after the transition finishes at its arrival point. Keep the page’s other verified requirements and any story restrictions on the doorway.
Home entrance (site description)
Continue through the following scene
In this scene at home, three zombies are generated on the ground near the scripted home position. They are not added directly to your inventory. Let the conversation with Larry and your character’s automatic movement finish.
Keep each later transport, work and story requirement. The count of three here describes this scene’s generated zombies; it does not establish the state of every zombie in an existing save.
Related characters
These follow-ups retain earlier access conditions, other control locks and later completion requirements. This is configuration/script analysis, not a save-based playtest or certification of the entire activation chain.
Connected quest steps
Completing these steps starts this quest
These are direct starts in completion scripts. Separate entries can be alternative routes, not a checklist. Event-driven starts and other conditions are listed separately where verified.
Recorded preceding quests
The checks above apply while this quest is active. This page includes the source-checked actions, dialogue steps and transitions shown above. The full earlier activation chain, intervening events, area access and dialogue visibility have not all been verified. Recorded preceding quests provide context; they do not guarantee that an option is available. An explained completion-effect list does not establish a complete walkthrough.
Prerequisites(1)
Next unlocks(8)
- Safe HarborMeet Linda, the hostess of the Dockside Club at the Port.
- Safe HarborRestore the old shop at the Port near the Dockside Club.
- Safe HarborTell Linda that you restored the old shop.
- Congregation TroubleMeet Gunter after your next Ceremony.
- Congregation TroubleAsk the Astrologer why your parishioners are losing interest in the sermons. He can be found in the Astrologer's Tower.
- Safe HarborBring Linda some paint to freshen up her Dockside Club at the Port.
- Congregation TroubleHold a sermon to try out the new Hypno-device.
- Congregation TroubleBuy a Hypno-device from the Astrologer in his Tower, charge it in the Formulation Bench and return it to him.
NPC(1)
Quest relationships identify prerequisites; they are not a verified step-by-step walkthrough.
Sources
Quest requirements: completion checks and dialogue-price handling. Held items and consumed items are separate. Selected completion effects are interpreted from the quest script; nested conditions and remaining effects are not claimed as fully covered.
Frozen Windows game files and code verification; no game-save playtest or other-platform verification.