Skip to content
GK2 Guide & Wiki
English
In this section: Database

Game reference

Still Standing on Stilts · Win the battle: Battle at the Lake · Quests

Still Standing on Stilts: Check recorded prerequisites and related quest steps.

full game 1.009.1 ·

Current objective: Win the battle: Battle at the Lake

Values and uses

Completion and hand-in

Use the current objective and the completion conditions below to check this step.

Quest contact

Continue through the following scene

Let the bridge sequence and automatic dialogue finish. Control returns at the end of this scene.

At the milestone affected by this step, use its normal interaction control; no harvesting or crafting action is required there. If it is not activated, choose “Activate Milestone” when offered and retain any activation cost and other conditions. An activated milestone opens the map. This victory does not automatically activate it or transport you.

These follow-ups retain earlier access conditions, other control locks and later completion requirements. This is configuration/script analysis, not a save-based playtest or certification of the entire activation chain.

Dialogue menu changes after completion

  • Removes this choice from the menu: Battle at the Lake

Battlefield and map changes

Battle progression and access checks

Connected quest steps

With this quest active, win this specific battle:Battle at the Lake

Completing these steps starts this quest

Completing this quest starts

These are direct starts in completion scripts. Separate entries can be alternative routes, not a checklist. Event-driven starts and other conditions are listed separately where verified.

The checks above apply while this quest is active. This page includes the source-checked actions, dialogue steps and transitions shown above. The full earlier activation chain, intervening events, area access and dialogue visibility have not all been verified. Recorded preceding quests provide context; they do not guarantee that an option is available. An explained completion-effect list does not establish a complete walkthrough.

Next unlocks(6)

Prerequisites(1)

NPC(1)

Quest relationships identify prerequisites; they are not a verified step-by-step walkthrough.

Browse all quests

Sources

Quest requirements: completion checks and dialogue-price handling. Held items and consumed items are separate. Selected completion effects are interpreted from the quest script; nested conditions and remaining effects are not claimed as fully covered.

Frozen Windows game files and code verification; no game-save playtest or other-platform verification.

Evidence policy · Data updates