Game reference
Organic Music · Bring materials to Harold in the Stilt Houses, so he can fix his wood-catching machine. · Quests
Organic Music: Check recorded prerequisites and related quest steps.
full game 1.009.1 · Site updated
Current objective: Bring materials to Harold in the Stilt Houses, so he can fix his wood-catching machine.
Values and uses
Completion and hand-in
First check that this quest is currently in progress. Having the required items or resources alone does not activate its completion dialogue.
Requirements
- Building Kit IMust hold 2Consumed on hand-in: 2
- Iron Kit IIMust hold 1Consumed on hand-in: 1
Item requirements check the player’s carried inventory, not a nearby chest.
Completion actor
Choose the completion dialogue: Give the materials.
Dialogue menu changes after completion
Unlocks this choice in the main dialogue menu: Special wood.
An unlocked choice can still be unavailable if it has been removed by another step. These changes do not establish when you can reach the character or begin this quest.
Connected quest steps
Completing these steps starts this quest
Completing this quest starts
Completing this quest hides its completion dialogue choice.
These are direct starts in completion scripts. Separate entries can be alternative routes, not a checklist. Event-driven starts and other conditions are listed separately where verified.
Recorded preceding quests
The checks above apply while this quest is active. This page includes the source-checked actions, dialogue steps and transitions shown above. The full earlier activation chain, intervening events, area access and dialogue visibility have not all been verified. Recorded preceding quests provide context; they do not guarantee that an option is available. An explained completion-effect list does not establish a complete walkthrough.
Prerequisites(1)
NPC(1)
Quest relationships identify prerequisites; they are not a verified step-by-step walkthrough.
Sources
Quest requirements: completion checks and dialogue-price handling. Held items and consumed items are separate. Selected completion effects are interpreted from the quest script; nested conditions and remaining effects are not claimed as fully covered.
Frozen Windows game files and code verification; no game-save playtest or other-platform verification.