Game reference
Recipes at Distillation Cube
Browse the recipes made at Distillation Cube, with links to their ingredients and outputs.
full game 1.009.1 · Site updated
Workstation context
Storage: 5 slots
Craft storage: 10 slots
Automatic progress interval: 15 game-time seconds
The workstation configuration allows a zombie to be assigned. Check the task and worker conditions before use.
This interval advances automatic crafting by one progress tick. A shorter interval advances the same recipe faster while it is running; it is not the time for a complete batch. Materials, worker availability, queue pauses and collection still affect production.
9 recipes reference this workstation.
Crafting answer
Materials
- Fat1Available crafting inventories
- Clay Plate2Available crafting inventories
Fuel units
- Fuel20Available crafting inventories
Output per craft
- Melted Fat4 without / 7 with the executor’s active Cube distillations perk
Mastery and inspiration
Complete recipe: +1 · Firelord I
Complete recipe: +1 · Distiller I
Effect
Crafting answer
Materials
- Seed oil3Available crafting inventories
- Clay Plate2Available crafting inventories
Fuel units
- Fuel20Available crafting inventories
Output per craft
- Melted Fat3 without / 5 with the executor’s active Cube distillations perk
Mastery and inspiration
Complete recipe: +1 · Firelord I
Complete recipe: +1 · Distiller I
Effect
Crafting answer
Materials
- Wine1Ingredient group: choose one listed variant and supply its full quantity; different variants are not combined for this requirement. · Available crafting inventories
Eligible alternatives (choose one):
- Wine · quality 1
- Wine · quality 2
- Wine · quality 3
- Clay Urn2Available crafting inventories
Fuel units
- Fuel20Available crafting inventories
Output per craft
- Alcohol4 without / 7 with the executor’s active Cube distillations perk
Mastery and inspiration
Complete recipe: +1 · Firelord I
Complete recipe: +1 · Distiller I
Effect
Crafting answer
Materials
- Berry Cider1Available crafting inventories
- Clay Urn2Available crafting inventories
Fuel units
- Fuel20Available crafting inventories
Output per craft
- Alcohol1 without / 2 with the executor’s active Cube distillations perk
Mastery and inspiration
Complete recipe: +1 · Firelord I
Complete recipe: +1 · Distiller I
Effect
Crafting answer
Materials
- Blueberry Cider1Available crafting inventories
- Clay Urn2Available crafting inventories
Fuel units
- Fuel20Available crafting inventories
Output per craft
- Alcohol2 without / 3 with the executor’s active Cube distillations perk
Mastery and inspiration
Complete recipe: +1 · Firelord I
Complete recipe: +1 · Distiller I
Effect
Crafting answer
Materials
- Apple Cider1Available crafting inventories
- Clay Urn2Available crafting inventories
Fuel units
- Fuel20Available crafting inventories
Output per craft
- Alcohol1 without / 2 with the executor’s active Cube distillations perk
Mastery and inspiration
Complete recipe: +1 · Firelord I
Complete recipe: +1 · Distiller I
Effect
Crafting answer
Materials
Fuel units
- Fuel20Available crafting inventories
Output per craft
- Alcohol1 without / 2 with the executor’s active Cube distillations perk
Mastery and inspiration
Complete recipe: +1 · Firelord I
Complete recipe: +1 · Distiller I
Effect
Crafting answer
Materials
Fuel units
- Fuel20Available crafting inventories
Output per craft
- Alcohol2 without / 3 with the executor’s active Cube distillations perk
Mastery and inspiration
Complete recipe: +1 · Firelord I
Complete recipe: +1 · Distiller I
Effect
Crafting answer
Materials
- Rhododendron2Available crafting inventories
- Clay Urn2Available crafting inventories
Fuel units
- Fuel20Available crafting inventories
Output per craft
- Fragrance3 without / 5 with the executor’s active Cube distillations perk
Mastery and inspiration
Complete recipe: +1 · Firelord I
Complete recipe: +1 · Distiller I
Effect
Sources
Recipe quantities and chances: recipe configuration, perk add/remove parameters, executor selection and output evaluation. Progress values are ticks, not seconds; costs are configured per progress. Quality and weighted groups require their own result rules.
Frozen Windows game files and code verification; no game-save playtest or other-platform verification.