Game reference
Recipes at Furnace I
Browse the recipes made at Furnace I, with links to their ingredients and outputs.
full game 1.009.1 · Site updated
Workstation context
Storage: 5 slots
Craft storage: 10 slots
Automatic progress interval: 15 game-time seconds
The workstation configuration allows a zombie to be assigned. Check the task and worker conditions before use.
This interval advances automatic crafting by one progress tick. A shorter interval advances the same recipe faster while it is running; it is not the time for a complete batch. Materials, worker availability, queue pauses and collection still affect production.
7 recipes reference this workstation.
Crafting answer
Materials
- Sand3Available crafting inventories
Fuel units
- Fuel10Available crafting inventories
Output per craft
- Glass3 without / 4 with the executor’s active Glassworker perk
Mastery and inspiration
Complete recipe: +1 · Firelord I
Complete recipe: +1 · Glass Blower I
Effect
Crafting answer
Materials
- Glass1Available crafting inventories
Fuel units
- Fuel10Available crafting inventories
Output per craft
- Empty Bottle2 without / 3 with the executor’s active Glassworker perk
Mastery and inspiration
Complete recipe: +1 · Firelord I
Complete recipe: +1 · Glass Blower I
Effect
Crafting answer
Materials
- Sand8Available crafting inventories
Fuel units
- Fuel30Available crafting inventories
Output per craft
- Lens2 without / 3 with the executor’s active Glassworker perk
Mastery and inspiration
Complete recipe: +1 · Firelord I
Complete recipe: +1 · Glass Blower I
Effect
Crafting answer
Materials
- Bronze Scrap3Available crafting inventories
Fuel units
- Fuel20Available crafting inventories
Output per craft
- Bronze Ingot2 without / 3 with the player’s active Fireman perk
Mastery and inspiration
Complete recipe: +1 · Firelord I
Complete recipe: +1 · Bronze Age I
Effect
Crafting answer
Materials
- Copper Nugget3Available crafting inventories
- Tin1Available crafting inventories
Fuel units
- Fuel20Available crafting inventories
Output per craft
- Bronze Ingot4 without / 5 with the player’s active Fireman perk
Mastery and inspiration
Complete recipe: +1 · Firelord I
Complete recipe: +1 · Bronze Age I
Effect
Crafting answer
Materials
- Glass2Available crafting inventories
Fuel units
- Fuel10Available crafting inventories
Output per craft
- Alchemy Flasks I2 without / 3 with the player’s active Glassworker perk
Mastery and inspiration
Complete recipe: +1 · Firelord I
Complete recipe: +1 · Glass Blower I
Effect
Crafting answer
Materials
- Alchemy Flasks I3Available crafting inventories
Fuel units
- Fuel10Available crafting inventories
Output per craft
- Alchemy Flasks II1
- Alchemy Flasks II1Chance: 0% without / 50% with the executor’s active Glassworker perk
Mastery and inspiration
Complete recipe: +1 · Firelord I
Complete recipe: +1 · Glass Blower I
Effect
Sources
Recipe quantities and chances: recipe configuration, perk add/remove parameters, executor selection and output evaluation. Progress values are ticks, not seconds; costs are configured per progress. Quality and weighted groups require their own result rules.
Frozen Windows game files and code verification; no game-save playtest or other-platform verification.