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Game reference

Crystal Clear · Quests

Crystal Clear: Check recorded prerequisites and related quest steps.

full game 1.009.1 ·

Current objective: Bring the optic glass to the Manager at the Main Pier.

Values and uses

Completion and hand-in

First check that this quest is currently in progress. Having the required items or resources alone does not activate its completion dialogue.

Requirements

  • LensMust hold 3Consumed on hand-in: 3

Item requirements check the player’s carried inventory, not a nearby chest.

Completion actor

Choose the completion dialogue: Give lenses.

How this step starts

Follow the linked port encounter’s warehouse sequence: wait for the foreman to arrive, enter one of its two marked departure areas, return for his prepared warehouse conversation, and let it finish before using the front entrance.

Entering alone does not start this lenses step; the warehouse conversation still needs to finish. In the warehouse conversation, choose “Supplies”, then “Why are you doing all this?”. The final return of control starts this step and prepares a first-meeting interaction with the warehouse trader.

When that prepared first meeting plays, answer both “Ships of the dead?” and “About the big ship.”; either order works. The normal menu then offers “Give lenses.”. Keep the lens delivery requirement shown on this page; reaching the menu does not supply the lenses for you.

Previous step

Verified follow-up and entry

After the current lens delivery, sleep and continue through waking up. That wake-up event enables the lighthouse beam automatically; the follow-up has no additional date condition.

Keep the current objective’s requirements, earlier access conditions and other control locks. These are bounded configuration/script findings, not a saved-game test or certification of the full activation chain.

Dialogue menu changes after completion

  • Unlocks this choice in the main dialogue menu: Trade

    Trademaster

An unlocked choice can still be unavailable if it has been removed by another step. These changes do not establish when you can reach the character or begin this quest.

Connected quest steps

Completing this quest hides its completion dialogue choice.

The checks above apply while this quest is active. This page includes the source-checked actions, dialogue steps and transitions shown above. The full earlier activation chain, intervening events, area access and dialogue visibility have not all been verified. Recorded preceding quests provide context; they do not guarantee that an option is available. An explained completion-effect list does not establish a complete walkthrough.

NPC(1)

Quest relationships identify prerequisites; they are not a verified step-by-step walkthrough.

Browse all quests

Sources

Quest requirements: completion checks and dialogue-price handling. Held items and consumed items are separate. Selected completion effects are interpreted from the quest script; nested conditions and remaining effects are not claimed as fully covered.

Frozen Windows game files and code verification; no game-save playtest or other-platform verification.

Evidence policy · Data updates