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Game reference

Dungeons and... that's it, probably. · Enter the Abandoned Tower. · Quests

Dungeons and... that's it, probably.: Check recorded prerequisites and related quest steps.

full game 1.009.1 ·

Current objective: Enter the Abandoned Tower.

Values and uses

Completion and hand-in

Use the current objective and the completion conditions below to check this step.

Quest contact

Entrance and arrival check

With this task active, use the entrance below. This check counts when you reach its destination, before the transition has fully cleared. Let the transition and any following scene finish before continuing.

Abandoned tower entrance (site description)

If this entrance is still the locked door, finish the linked opening action first. That action creates the passage; its own materials, mastery and other conditions still apply.

Open the door · Locked door · Inquisitor’s medallion × 1、Secret combination × 1

This verifies the stated entrance, arrival phase and listed conditions. It does not verify every earlier activation step, other story locks or unusual saved-state recovery.

Continue through the following scene

Use the basement entrance shown above, retaining its listed opening requirements. The same entry prepares Larry and starts the following scene after the transition; it does not require a second journey.

Let the scene continue, then complete the linked hatch step. While the departure phase is waiting, the basement exit plays a player line instead of taking you outside. Completing the hatch step ends that wait, after which the exit interaction leads outside again.

Related characters

Next task steps

These follow-ups retain earlier access conditions, other control locks and later completion requirements. This is configuration/script analysis, not a save-based playtest or certification of the entire activation chain.

Connected quest steps

Completing these steps starts this quest

These are direct starts in completion scripts. Separate entries can be alternative routes, not a checklist. Event-driven starts and other conditions are listed separately where verified.

The checks above apply while this quest is active. This page includes the source-checked actions, dialogue steps and transitions shown above. The full earlier activation chain, intervening events, area access and dialogue visibility have not all been verified. Recorded preceding quests provide context; they do not guarantee that an option is available. An explained completion-effect list does not establish a complete walkthrough.

Prerequisites(1)

NPC(1)

Quest relationships identify prerequisites; they are not a verified step-by-step walkthrough.

Browse all quests

Sources

Quest requirements: completion checks and dialogue-price handling. Held items and consumed items are separate. Selected completion effects are interpreted from the quest script; nested conditions and remaining effects are not claimed as fully covered.

Frozen Windows game files and code verification; no game-save playtest or other-platform verification.

Evidence policy · Data updates