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Game reference

Fighting Spirit Required · Quests

Fighting Spirit Required: Check recorded prerequisites and related quest steps.

full game 1.009.1 ·

Current objective: Bring Faith to Herbert to boost the morale of the guards. He's at the Crossroads.

Values and uses

Completion and hand-in

First check that this quest is currently in progress. Having the required items or resources alone does not activate its completion dialogue.

Requirements

  • FaithMust hold 3Consumed on hand-in: 3

Item requirements check the player’s carried inventory, not a nearby chest.

Completion actor

Choose the completion dialogue: Give Faith

Verified completion effects include

  • Town GratitudeDropped near the player: 2
  • Story · quality 1Dropped near the player: 1

Continue after the current step

After the current hand-in and the guard’s scene, wait for control to return. The barracks entrance is then enabled. Use that entrance to enter the barracks. This follow-up finishes when the indoor arrival and fade complete; you do not have to leave the barracks for this condition.

Complete the current objective and retain its own conditions. These are the verified follow-up actions and results; earlier access, other control restrictions and later story triggers still apply. This does not certify the full activation chain or unusual-save recovery.

Connected quest steps

Completing these steps starts this quest

Completing this quest starts

Completing this quest hides its completion dialogue choice.

These are direct starts in completion scripts. Separate entries can be alternative routes, not a checklist. Event-driven starts and other conditions are listed separately where verified.

The checks above apply while this quest is active. This page includes the source-checked actions, dialogue steps and transitions shown above. The full earlier activation chain, intervening events, area access and dialogue visibility have not all been verified. Recorded preceding quests provide context; they do not guarantee that an option is available. An explained completion-effect list does not establish a complete walkthrough.

Next unlocks(4)

Prerequisites(1)

NPC(1)

Quest relationships identify prerequisites; they are not a verified step-by-step walkthrough.

Browse all quests

Sources

Quest requirements: completion checks and dialogue-price handling. Held items and consumed items are separate. Selected completion effects are interpreted from the quest script; nested conditions and remaining effects are not claimed as fully covered.

Frozen Windows game files and code verification; no game-save playtest or other-platform verification.

Evidence policy · Data updates