Game reference
Fighting Spirit Required · Quests
Fighting Spirit Required: Check recorded prerequisites and related quest steps.
full game 1.009.1 · Site updated
Current objective: Bring Faith to Herbert to boost the morale of the guards. He's at the Crossroads.
Values and uses
Completion and hand-in
First check that this quest is currently in progress. Having the required items or resources alone does not activate its completion dialogue.
Requirements
- FaithMust hold 3Consumed on hand-in: 3
Item requirements check the player’s carried inventory, not a nearby chest.
Completion actor
Choose the completion dialogue: Give Faith
Verified completion effects include
- Town GratitudeDropped near the player: 2
- Story · quality 1Dropped near the player: 1
Continue after the current step
After the current hand-in and the guard’s scene, wait for control to return. The barracks entrance is then enabled. Use that entrance to enter the barracks. This follow-up finishes when the indoor arrival and fade complete; you do not have to leave the barracks for this condition.
Complete the current objective and retain its own conditions. These are the verified follow-up actions and results; earlier access, other control restrictions and later story triggers still apply. This does not certify the full activation chain or unusual-save recovery.
Connected quest steps
Completing these steps starts this quest
Completing this quest starts
- Swords and Bell · Prepare for the next battle: get enough combat strength by building barricades and hiring mercenaries. When you're ready, speak to Herbert in the Barracks.
- Swords and Bell · Make a magic bell, and bring it to Herbert in the Barracks.
- Hooligans for Hire · There's mercenaries in the Barracks. I need to make a deal with them.
Completing this quest hides its completion dialogue choice.
These are direct starts in completion scripts. Separate entries can be alternative routes, not a checklist. Event-driven starts and other conditions are listed separately where verified.
Recorded preceding quests
The checks above apply while this quest is active. This page includes the source-checked actions, dialogue steps and transitions shown above. The full earlier activation chain, intervening events, area access and dialogue visibility have not all been verified. Recorded preceding quests provide context; they do not guarantee that an option is available. An explained completion-effect list does not establish a complete walkthrough.
Next unlocks(4)
- Swords and BellMake a magic bell, and bring it to Herbert in the Barracks.
- Swords and BellPrepare for the next battle: get enough combat strength by building barricades and hiring mercenaries. When you're ready, speak to Herbert in the Barracks.
- Hooligans for HirePay the mercenaries in the Barracks to fight in the next battle.
- Hooligans for HireThere's mercenaries in the Barracks. I need to make a deal with them.
Prerequisites(1)
NPC(1)
Quest relationships identify prerequisites; they are not a verified step-by-step walkthrough.
Sources
Quest requirements: completion checks and dialogue-price handling. Held items and consumed items are separate. Selected completion effects are interpreted from the quest script; nested conditions and remaining effects are not claimed as fully covered.
Frozen Windows game files and code verification; no game-save playtest or other-platform verification.