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Friend or Foe · Continue restoring the portal, and wait for new developments. Also, I mustn't forget to rest at home from time to time. · Quests

Friend or Foe: Check recorded prerequisites and related quest steps.

full game 1.009.1 ·

Current objective: Continue restoring the portal, and wait for new developments. Also, I mustn't forget to rest at home from time to time.

Values and uses

Completion and hand-in

Use the current objective and the completion conditions below to check this step.

Completion checks a sleep event while this quest is active. Sleep after activating this step; the full route that activates it is not established here.

Continue through the following scene

When this wake-up meeting starts, choose the three single-answer prompts below in order as they appear. Let the meeting continue; its later scene event drops one red eye in front of your character. Pick it up after control returns.

This is the acquisition during this meeting. The later decisions about keeping or handing over the eye are separate steps. Earlier activation and other ongoing scene restrictions still apply.

Choose these single-answer prompts as they appear
  1. Ancient God
  2. Red eye
  3. What about the other keepers?

Reward dropped in the scene

Related characters

These follow-ups retain earlier access conditions, other control locks and later completion requirements. This is configuration/script analysis, not a save-based playtest or certification of the entire activation chain.

Connected quest steps

Completing this quest starts

Completing these steps starts this quest

These are direct starts in completion scripts. Separate entries can be alternative routes, not a checklist. Event-driven starts and other conditions are listed separately where verified.

The checks above apply while this quest is active. This page includes the source-checked actions, dialogue steps and transitions shown above. The full earlier activation chain, intervening events, area access and dialogue visibility have not all been verified. Recorded preceding quests provide context; they do not guarantee that an option is available. An explained completion-effect list does not establish a complete walkthrough.

Prerequisites(1)

Quest relationships identify prerequisites; they are not a verified step-by-step walkthrough.

Browse all quests

Sources

Quest requirements: completion checks and dialogue-price handling. Held items and consumed items are separate. Selected completion effects are interpreted from the quest script; nested conditions and remaining effects are not claimed as fully covered.

Frozen Windows game files and code verification; no game-save playtest or other-platform verification.

Evidence policy · Data updates