Game reference
Give materials · Quests
Give materials: Check recorded prerequisites and related quest steps.
full game 1.009.1 · Site updated
Current objective: Provide Jack with materials to help him to restore his workshop. He's normally there.
Values and uses
Completion and hand-in
First check that this quest is currently in progress. Having the required items or resources alone does not activate its completion dialogue.
Requirements
- Building Kit IMust hold 5Consumed on hand-in: 5
Item requirements check the player’s carried inventory, not a nearby chest.
Completion actor
Choose the completion dialogue: Give materials
Verified follow-up and entry
The current objective is the Building Kit I hand-in, one of the two material options below with Jack. Complete each option once. If you already completed this one, finish the other option; the order does not matter. Both options use the same wording and are distinguished by their material price.
Once both hand-ins are complete, their completion script repairs the workshop, removes its repair marker and updates the nearby resident scene. The repair runs from the completed hand-ins.
This combined completion adds 10 reputation with Jack and drops the two reward items listed below near your character. Pick them up when the conversation allows you to move. This is the reward for finishing both deliveries; the earlier objective retains its own separate rewards.
Complete each of these hand-ins once
Give materials
Materials for this follow-up
Give materials
Materials for this follow-up
- Wooden Kit I× 5
Reward dropped near the player
Related steps and operations
Keep the current objective’s requirements, earlier access conditions and other control locks. These are bounded configuration/script findings, not a saved-game test or certification of the full activation chain.
Connected quest steps
Completing these steps starts this quest
Completing this quest hides its completion dialogue choice.
These are direct starts in completion scripts. Separate entries can be alternative routes, not a checklist. Event-driven starts and other conditions are listed separately where verified.
Recorded preceding quests
The checks above apply while this quest is active. This page includes the source-checked actions, dialogue steps and transitions shown above. The full earlier activation chain, intervening events, area access and dialogue visibility have not all been verified. Recorded preceding quests provide context; they do not guarantee that an option is available. An explained completion-effect list does not establish a complete walkthrough.
Prerequisites(1)
NPC(1)
Quest relationships identify prerequisites; they are not a verified step-by-step walkthrough.
Sources
Quest requirements: completion checks and dialogue-price handling. Held items and consumed items are separate. Selected completion effects are interpreted from the quest script; nested conditions and remaining effects are not claimed as fully covered.
Frozen Windows game files and code verification; no game-save playtest or other-platform verification.