Game reference
First... Sludge? · I should tell Herbert that the first region of Town is clear and secured. · Quests
First... Sludge?: Check recorded prerequisites and related quest steps.
full game 1.009.1 · Site updated
Current objective: I should tell Herbert that the first region of Town is clear and secured.
Values and uses
Completion and hand-in
First check that this quest is currently in progress. Having the required items or resources alone does not activate its completion dialogue.
Completion actor
Choose the completion dialogue: Our Military Plan
Verified completion effects include
- Herbert reputationChange: +10 points
- Town GratitudeDropped near the player: 1
Continue through the following scene
The bell topic unlocked in this phase is in the interaction menus of the two camps listed below. Choose the topic and let its conversation finish; it returns to the camp menu. You can select this topic without first choosing to start a battle.
This inquiry advances by dialogue and has no bell hand-in requirement. Later battle and bell-related objectives retain their own conditions.
Conversation options for this follow-up
- The bell.
Camp menus with this topic
- Eastern Districts: Active Scouting
- Eastern Districts Purge
These follow-ups retain earlier access conditions, other control locks and later completion requirements. This is configuration/script analysis, not a save-based playtest or certification of the entire activation chain.
Connected quest steps
Completing these steps starts this quest
Completing this quest starts
- Hope It Doesn't go South · To win the next battle, I need to speak with the guards at the outpost.
- Safe zone. · Win every battle on this side of the river.
Completing this quest hides its completion dialogue choice.
These are direct starts in completion scripts. Separate entries can be alternative routes, not a checklist. Event-driven starts and other conditions are listed separately where verified.
Recorded preceding quests
- Swords and Bell · Prepare for the next battle: get enough combat strength by building barricades and hiring mercenaries. When you're ready, speak to Herbert in the Barracks.
- Swords and Bell · Make a magic bell, and bring it to Herbert in the Barracks.
- Hooligans for Hire · There's mercenaries in the Barracks. I need to make a deal with them.
- Hooligans for Hire · Pay the mercenaries in the Barracks to fight in the next battle.
The checks above apply while this quest is active. This page includes the source-checked actions, dialogue steps and transitions shown above. The full earlier activation chain, intervening events, area access and dialogue visibility have not all been verified. Recorded preceding quests provide context; they do not guarantee that an option is available. An explained completion-effect list does not establish a complete walkthrough.
Prerequisites(4)
- Swords and BellPrepare for the next battle: get enough combat strength by building barricades and hiring mercenaries. When you're ready, speak to Herbert in the Barracks.
- Swords and BellMake a magic bell, and bring it to Herbert in the Barracks.
- Hooligans for HireThere's mercenaries in the Barracks. I need to make a deal with them.
- Hooligans for HirePay the mercenaries in the Barracks to fight in the next battle.
Next unlocks(1)
NPC(1)
Quest relationships identify prerequisites; they are not a verified step-by-step walkthrough.
Sources
Quest requirements: completion checks and dialogue-price handling. Held items and consumed items are separate. Selected completion effects are interpreted from the quest script; nested conditions and remaining effects are not claimed as fully covered.
Frozen Windows game files and code verification; no game-save playtest or other-platform verification.