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Game reference

Planted and Delivered · Quests

Planted and Delivered: Check recorded prerequisites and related quest steps.

full game 1.009.1 ·

Current objective: I need to buy 16-20 wheat seeds from Herm, and grow them in my garden. After that, I'll show the results to Herm at his Store.

Values and uses

Completion and hand-in

First check that this quest is currently in progress. Having the required items or resources alone does not activate its completion dialogue.

Requirements

  • WheatMust hold 5Consumed on hand-in: 5

Item requirements check the player’s carried inventory, not a nearby chest.

Completion actor

Choose the completion dialogue: Give free samples.

Verified completion effects include

Continue after this step

After this step, enter any one of regions 1–3 near the village approach, provided the additional condition below is met. The guards then comment on the delivered supplies.

This follow-up requires the guards’ conversation state value to be 0. In the current version, a missing stored value reads as 0. An existing nonzero value still prevents the follow-up; how to reset that value remains unverified.

1 2 3 AB

1–3 — Alternative areas; entering any one is enough

Scene landmarks
  • A — Village fishing spot
  • B — Entrance to the nun’s house

Relative scene positions. The diagram shows the labelled entrances, storage or return point, omits walls and elevation, and is not a route walked in a save.

A line to recognise the scene
Psst. Is that the guy who got the supplies?

Earlier access and later stages retain their own requirements. Any unresolved conditions remain explicitly identified here.

Verified entry into this step

Earlier task to complete: Supply and Demand · Ask the Merchant about helping supply the village. His name is Herm, just like the name of his store.

Complete the linked trader encounter and wait for its scene to return control. Speak to that trader again and let the prepared follow-up conversation finish. That conversation starts this task; ending the encounter alone is not enough.

Characters to speak to for this entry:

Other tasks started at the same point:

Complete the current objective and retain its own conditions. These are the verified follow-up actions and results; earlier access, other control restrictions and later story triggers still apply. This does not certify the full activation chain or unusual-save recovery.

Connected quest steps

Completing this quest hides its completion dialogue choice.

The checks above apply while this quest is active. This page includes the source-checked actions, dialogue steps and transitions shown above. The full earlier activation chain, intervening events, area access and dialogue visibility have not all been verified. Recorded preceding quests provide context; they do not guarantee that an option is available. An explained completion-effect list does not establish a complete walkthrough.

Prerequisites(3)

NPC(1)

Quest relationships identify prerequisites; they are not a verified step-by-step walkthrough.

Browse all quests

Sources

Quest requirements: completion checks and dialogue-price handling. Held items and consumed items are separate. Selected completion effects are interpreted from the quest script; nested conditions and remaining effects are not claimed as fully covered.

Frozen Windows game files and code verification; no game-save playtest or other-platform verification.

Evidence policy · Data updates