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Game reference

The Quiet Art · Get a fishing rod from the Twin Brothers. They're somewhere in the southern part of the village, over the bridge in Twins’ Land. · Quests

The Quiet Art: Check recorded prerequisites and related quest steps.

full game 1.009.1 ·

Current objective: Get a fishing rod from the Twin Brothers. They're somewhere in the southern part of the village, over the bridge in Twins’ Land.

Values and uses

Completion and hand-in

Use the current objective and the completion conditions below to check this step.

Quest contact

How this step completes

This step is completed by the completion script of the following task:

Two Peas in a Pod · Bring pottery to the twins. They're in their land.

This is an explicit completion call; an already completed or cancelled step is not reopened.

Verified entry into this step

Earlier task to complete: Supply and Demand · Ask the Merchant about helping supply the village. His name is Herm, just like the name of his store.

Complete the linked trader encounter and wait for its scene to return control. Speak to that trader again and let the prepared follow-up conversation finish. That conversation starts this task; ending the encounter alone is not enough.

Characters to speak to for this entry:

Other tasks started at the same point:

Complete the current objective and retain its own conditions. These are the verified follow-up actions and results; earlier access, other control restrictions and later story triggers still apply. This does not certify the full activation chain or unusual-save recovery.

Connected quest steps

Completing this quest starts

These are direct starts in completion scripts. Separate entries can be alternative routes, not a checklist. Event-driven starts and other conditions are listed separately where verified.

The checks above apply while this quest is active. This page includes the source-checked actions, dialogue steps and transitions shown above. The full earlier activation chain, intervening events, area access and dialogue visibility have not all been verified. Recorded preceding quests provide context; they do not guarantee that an option is available. An explained completion-effect list does not establish a complete walkthrough.

Prerequisites(3)

NPC(1)

Quest relationships identify prerequisites; they are not a verified step-by-step walkthrough.

Browse all quests

Sources

Quest requirements: completion checks and dialogue-price handling. Held items and consumed items are separate. Selected completion effects are interpreted from the quest script; nested conditions and remaining effects are not claimed as fully covered.

Frozen Windows game files and code verification; no game-save playtest or other-platform verification.

Evidence policy · Data updates