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Game reference

Workshop Hours · Quests

Workshop Hours: Check recorded prerequisites and related quest steps.

full game 1.009.1 ·

Current objective: I need to fulfill Orders, and then talk to Jack in the Town Warehouse.

Values and uses

Completion and hand-in

First check that this quest is currently in progress. Having the required items or resources alone does not activate its completion dialogue.

Completion actor

Choose the completion dialogue: Town Supplied

A specified merchant order must be finished.

Verified completion effects include

  • Jack reputationChange: +10 points
  • JackMerchant tier increased
  • Town GratitudeDropped near the player: 1

How this step starts

To start this step, complete the linked earlier port encounter and let the foreman finish his walk to the warehouse. Enter either departure area shown on that page, return to him, and use the prepared warehouse conversation. Wait for it to end and control to return, then use the warehouse front entrance shown there.

The entrance starts this step. Before following its objective, finish the warehouse conversation by choosing “Supplies”, then “Why are you doing all this?”, and wait for control to return. Those departure areas belong to the earlier warehouse sequence; entering them alone does not complete the current objective. Keep this page’s own completion requirements.

Previous step

Continue after this step

After completing this step, enter the marked area beside the Supply Storage in the basement. Larry starts a conversation about moving crates to the Town.

1 AB

1 — Follow-up area

Scene landmarks
  • A — Supply Storage
  • B — Workyard passage: basement end

Relative scene positions. The diagram shows the labelled entrances, storage or return point, omits walls and elevation, and is not a route walked in a save.

People involved

A line to recognise the scene
Got a better idea? Because sending zombies down main street sounds like a quick way to start a riot.

Earlier access and later stages retain their own requirements. Any unresolved conditions remain explicitly identified here.

Connected quest steps

Completing this quest starts

Completing this quest hides its completion dialogue choice.

These are direct starts in completion scripts. Separate entries can be alternative routes, not a checklist. Event-driven starts and other conditions are listed separately where verified.

The checks above apply while this quest is active. This page includes the source-checked actions, dialogue steps and transitions shown above. The full earlier activation chain, intervening events, area access and dialogue visibility have not all been verified. Recorded preceding quests provide context; they do not guarantee that an option is available. An explained completion-effect list does not establish a complete walkthrough.

Prerequisites(1)

Next unlocks(1)

NPC(1)

Quest relationships identify prerequisites; they are not a verified step-by-step walkthrough.

Browse all quests

Sources

Quest requirements: completion checks and dialogue-price handling. Held items and consumed items are separate. Selected completion effects are interpreted from the quest script; nested conditions and remaining effects are not claimed as fully covered.

Frozen Windows game files and code verification; no game-save playtest or other-platform verification.

Evidence policy · Data updates